Over the past couple of years, I’ve noticed that there are two words — as well as variations of these words — that get me more excited than almost any other. Those are “procedurally generated”, as well as its cousin, “randomly generated”. I mean, I’ve always loved randomness in games because replayability is a big factor in my enjoyment of a game, but lately this one factor has been even more important than ever. I started thinking of this topic because recently a game I had NO interest in called Don’t Starve shot to the top of my interest meter once I read “Randomly Generated New Worlds” in the list of the game’s features. I don’t even LIKE survival games that much, but randomly generated worlds? Sign me the hell up. This made me begin to wonder both why I love procedural generation so much, and how it figures into the realm of space gaming.
Hellllllloooo my friends, and happy Friday! The weekend is FINALLY upon us! YES! Sorry about the lack of news for the past couple of days, there was some other stuff I needed to get done first before this, so I hope y’all don’t mind. :) Even though my time has been consumed with Distant Worlds: Shadows, I’ve still managed to fit in some X3: Albion Prelude, so I’ll have something on that early next week. I also hope to tackle some more TIE Fighter this weekend as well. But enough about me, there’s a LOT of newsiness to talk about!!!
- Distant Worlds: Shadows – Speaking of which, that crazy cat Das24680 has three new videos of him playing the game. THREE. I wish I had his dedication/energy. YouTube user quill18 also has a Let’s Try video of him playing the game. These’ll all be embedded below too.
- EVE Online – Several articles today, first from the official site, including a look at the next decade and an article on the Crossing Zebras podcast. Then, The Mittani has an article on introducing kids to the game, as well as reduced clone costs in Odyssey.
- Infinite Pixels – Thanks to Rock, Paper Shotgun for making us aware of this “voxel space exploration game“. Oh look, there’s a trailer as well! :)
- Star Trek Online – We have a two new Legacy of Romulus dev blog entries, one on the Klingon Defence Force, and one on the Numbus adventure zone.
- Gimbal – There’s a new expansion for the game that adds new game modes, new parts, new maps and more. Looks like now’d be a good time to try it, huh? ;) I got a copy last year and it sadly fell through the cracks during my nutty Summer. I should rectify that problem…
- Star Sonata 2 – There’s also a new expansion pack coming for this game next month called “Subspace Assault” that which adds restructured content and other stuff.
- Aeon Command – The devs have posted the first part of the game’s post mortem, which makes for great reading.
- Rogue System – There’s a new dev diary entry over on the game’s forums.
- Predestination – There’s also a new April dev update for this game on the game’s official site (which REALLY needs an RSS feed, dangit). ;)
- Star Citizen – There’s a new video up interviewing customer support guru Brittany Godfrey, who we’ve likely all dealt with at least once. ;) The video will also be embedded below. There’s also an update showing storyboards of the planet Stanton Landing, a new writer’s guide installment, and a fan focus video which I’ll embed below.
- X3: Albion Prelude – There’s a big new 3.0 patch for the game that adds new plots, mission types, controller support and so on. A small hotfix was shortly released afterwards to fix some savegame issues. ;) Looks awesome, I can try my new 360 gamepad with it. ;)
- Strike Suit Zero – There’s a new update looking at their Oculus Rift support, which I sadly can’t embed (silly Kickstarter vids).
- Void of Darkness – They have a new website with more information on the game for y’all to check out. :)
- Lunar Flight – The multiplayer beta is now available on Steam for PC players!
- Epic Space Game – There’s a new version of the game which includes an official Mac client, an improved H.U.D. and more!
Now we have deals!!! First, I suppose to celebrate the release of its major 3.0 patch as noted above, some of the X games are on sale at a few places, such as:
- X3: Albion Prelude for $6.69 on Steam
- X3: Terran War Pack (Terran Conflict and Albion Prelude) for $13.39 on Steam
- X3: Goldbox (Reunion, Terran Conflict and Albion Prelude) for $16.74 on Steam
- X: Superbox (All X games ever) for $26.79 on Steam (which is the best deal, really)
- X3: Terran Conflict 2.0 for $9.99 on NewEgg (if you want a boxed version)
Next in deals, Amazon is having a HUGE Digital Games Mayhem sale, yet it only includes a few space games (of which are of questionable quality, but I mention ‘em regardless), such as:
Finally in related stuff, the folks at the amazing Three Moves Ahead podcast had a great podcast on 4X games.
That’s it!! WHEW! Have a great weekend everyone.
Haaaaaaaaaallllloooooo folks, and happy Tuesday! I hope your week is flowing along swimmingly. Now there’s a good chunk of news today to end the month on, much of it from some awesome game devs, so let’s take a look!
- Strike Suit Infinity – This endless score chaser standaloney thingy based on Strike Suit Zero is out now, and you can see the launch trailer at their Kickstarter page (I can’t seem to embed it, sorry). It’s $7 on its own, but if you kicked to ‘em before, you get a discount code. I snagged a copy, and will let’cha know what I think as soon as I get some time with it.
- Limit Theory – Hot on the heels of the recent Prototype video, Josh has released his latest dev update for April which includes new screenshots and news of a new artist!
- Drox Operative – There’s a new beta patch that has just a ton of changes, which you can read about here.
- StarDrive – Space Sector has posted their review of the game. Hopefully more reviews will come in soon.
- Rogue System – There’s a new dev posting about the progress of the game, as well as a video showing off dynamic orbital motion, which I’ll embed below.
- Void of Darkness – On our own forum, the game’s dev has outlined a progress update, and wow, the game is a fair bit along! Yay!
- StarMade – There’s some new pilot girl concept art. Why can’t it just be called a pilot? ;)
- Star Citizen – Thanks to VGN24/7 for letting us know that crowdfunding for the game has passed the $9 million mark! Congrats to Mr. Roberts and his team!
- Star Trek Online – In a recent dev blog entry, they’ve detailed subscriber rewards for the new Romulan expansion.
Finally, in deals, I missed one from GamersGate yesterday, a 1C Space Strategy Pack that includes Star Wolves 3: Civil War and The Tomorrow War for $12.48.
That’s it for now! :)Thanks for reading folks, and have a lovely day!
Helllllloooooo my wonderful awesome friends! I’m back! I think! *checks* Yes, I’m back! Sorry for the lack of news posts, got surprisingly busy all over the place and just didn’t have the time. I do now though, yay! There’s a lot to go over, so let’s dive in, it’s all warm and stuff! ;)
- EVE Online – On the official site, they have a video of true stories from the first decade of the game (which will be embdedded below). The Mittani has articles on cruise missile fixes, mission fixes and news about an alliance slapfight.
- Drox Operative – The big news is MOD TOOLS! Yay! There’s also a new patch that fixes trade requests and other things.
- StarMade – Several updates include news on server crashes, a custom docking area, wedge shapes, faction options and other bugfixes.
- Star Conflict – There are updates on new gold standards as well as a new combat specialization.
- Star Citizen – There’s new art of the 300i fighter, which is alovely. There’s also a naming system poll, a spotlight on fan RADD and a new update to their writer’s guide.
- Voidnex – Thanks to reader Goomich for pointing out this new game to me. Looks nifty!
- StarDrive – The good folks at RTS Guru have written a preview of the game.
- FTL – You can now buy FTL-themed merchandise, such as a Kestrel hoodie or a pirate t-shirt. I so want the hoodie. There’s also an interview with the devs over on PixelJudge.
- Solar War – There’s a new version of the game available, which adds support for more factions, event chains and even more.
- Freespace Port – Version 3.4 of the port of Descent: Freespace to the Freespace 2 engine has been released! Go git it!
- Rogue System – Their new website has a chart that shows the progress of the game, which is awesome to see. I want it now though. ;)
- Infinite Space 3 – On their Kickstarter, they’ve announced a soundtrack as well as stretch goals! Go check it out and kick ‘em something!
- Mok Force – Thanks to Rock, Paper Shotgun for writing about this neat-looking shmup.
- Homeworld 2 Complex – The latest version of this extensive mod has been released on ModDB. You can see a trailer of it in action below.
- Neptune’s Pride II – Thanks again to Rock, Paper Shotgun for letting us know about a new version of this popular browser-based space conquest game.
- Endless Space – The Amplitude folks need help to save the Sowers.
- Beyond Beyaan – There’s a new build which adds event handling and a new UI, among other things. The game also has its own cursor now, as well as velociraptors. ;)
- Stars of Call – According to a post on our very own forum, there’s a new version of this nifty Naev total conversion.
- Infinity – There’s a HUGE update on planetary engine improvements, which looks FANTASTIC. Can they FINALLY release this thing please? ;)
- Kerbal Space Program – As reported by Eurogamer, there was some confusion and outcry over the notion of paid expansions for the game. This was thankfully dealt with by a post from the devs on their blog.
- Void of Darkness – The dev has begun writing the dialog for all the alien races, apparently.
- Star Trek Online – There’s a new Legacy of Romulus dev blog entry to read.
- And Here the Wheel – There’s a new podcast episode for y’all to listen to. :)
- Elite: Dangerous – There’s a new Fiction Diary for the game on YouTube, as well as embedded below.
- Galactic Patrol 2013 – There’s a new Kickstarter for this game that has the blessings of the original Galactic Patrol folks. Go check it out.
- Joystick Required – This was a space game news site run by a Jumpgate colleague of mine back in the day, and it’s back, so go check it out and say hello!
- Strike Vector – This is spacey enough to warrant inclusion. Just go watch this trailer. Seriously, watch it.
- AI War – There’s a new patch called “Nebulous Diligence” which works to improve the AI.
We’re not done yet folks! We have DEALS too!! Let’s do this!
- Space Pirates and Zombies is on sale at GMG for $5.08
- Beat Hazard EVERYTHING is part of the latest Indie Gala weekly bundle, and you can get all of it f or $1.87, which is a FREAKING steal people.
- Gamestop is having a spring sale on everything Stardock, which includes:
- AI War is also part of a Steam weeklong sale, in which everything is 75% off.
- There’s also an IndieFort Spring Bundle which has both AI War and Zigfrak for $7.99.
FINALLY, the folks at Arcen games (who made the aforementioned AI War) have announced a new game called Skyward Collapse, which looks awesome.
That’s it! Have a great day folks!
Haaaaaaaayyyyy folks, happy Whenever-I-Finally-Post-This! ;) I hope these last weeks have found you all well, and less busy/tired than I’ve been. ;) I’ve just not had time to do the news (or much else) in the past several weeks. That’s a-changing though, for a couple of reasons. First, work is slowing down, so I’ll have more physical and mental energy to put toward the blog. Secondly, I found I was more productive on the blog before my awesome girlfriend moved in, so I’ve come up with the hopeful solution of setting aside certain nights of the week, and weekends when I have time, to dedicate time and energy solely to this blog. This should help me find a better balance and begin to put out content more regularly again. :)
As for news, let’s just dive in, as there’s a TON to go over (so much so I’m putting it under a cut):
Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.
We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!
Oh. My. God. I’m still so flabbergasted and amazed we got to talk to this industry legend that I can mostly talk in one-two word sentences. Oh. My. God. ;) Seriously, Jim and I were lucky enough to sit down to talk to the man himself about his games and his movies, and it was completely fascinating. Mr. Roberts was very generous with his time and his candor, and we can’t thank him enough for spending some of his valuable time with us.
Oh, and OMG, he said he liked my site. SQUEEEEEEE! Seriously, I’m still on a cloud folks, no lie. :) We hope you enjoy the podcast, and invite your comments and questions below in the comments or on the forum. Thanks for listening, and please feel free as always to follow our RSS feed or iTunes feed. :) Have a great day!
Hey folks, happy Tuesday! I hope your week is cruising along splendidly! Not a lot of news today, sadly, but sometimes it’s nice to have a break after yesterday’s onslaught. ;) Let’s get to it…
- Rogue System – A new update on Kickstater brings with it a new video taking us on a “planetary tour”. The post itself has more info about planetary bodies in the game as well. I’ll embed the video below.
- Starflight II – The always-wonderful CRPG Addict has a further look into some of his encounters with newer species in the game. Totally brings back memories.
- Star Citizen – There’s new concept art of a UEE Marine, as well as a news update on the CenterMass Weapons Store.
- EVE Online – According to Polygon, CCP is planning to have future versions of the game’s launcher revamped with BitTorrent technology, which could be a huge usability boon. The Mittani has an article on balancing frigates and the Naglfar.
- AI War – There’s a new patch entitled, “Darkened Sky, Altered Starship” which gives a balance revamp on the Dark Spire race and adds The Advanced Starship Constructor.
- StarStrategy – Finally, there’s a slew of updates here on showing off many screenshots, as well as an update on proposed ship class names.
And that’s it! Have a great day folks!!
Welcome to episode 03 of the Space Game Junkie Podcast! While we will usually try to do one of these a week, this week you get two for the price of one! In this episode, we talk to Michael Juliano, the programmer behind Rogue System. He’s running a Kickstarter and we want to give him as much help as possible in its final two weeks, so we sat down and asked him all sorts of his questions about his background, his game, his Kickstarter and so on. Jim did most of the talking this time because I still have a cough and didn’t wanna cough all over the interview, sadly :/
Notes for the show are below the cut as always. If you have any quesitions or comments, please leave ‘em in the comments below or on the forum. Don’t forget to follow us through RSS or iTunes, and thanks for listening. :)
Hey folks, happy Wednesday! Sorry for the severe delay in, well, nearly everything, but I’ve had a HELLUVA week. I was out of town most of the weekend and had to put in several extra hours at work so I could take some time off today, but it’s all for a good reason. ;) Now I’m back in town and kinda rested up, and there’s a TON of news to go through, so let’s get to it…
- Star Citizen – There’s an update on the Clean Shot Shipping saga, a screenshot of a base head (no, really), and a video showcasing Sandi Gardiner Cloud Imperium’s VP of Marketing, which I’ll embed below the cut.
- Rogue System – There’s a new video showing off clips of combat and discussing the AI which will be embedded below. There are also updates on his Kickstarter talking about core ship systems and a new $150 tier.
- Homeworld – The teamPixel folks have no also launched a Kickstarter for their Homeworld Touch and Homeworld 3 pitches, and have video of the Touch version in action that I’ll embed below.
- Endless Space – According to their latest dev blog, the Virtual Awakening add-on will be released on March 11th. The post also has some other tibits about the expansion as well. There are also posts on new exploration events and new victory warnings.
- NASA Game Jam – According to Rock, Paper, Shotgun, the folks at NASA are a hosting a game jam this coming weekend to make games about space and science! Can’t wait to see what comes out of it. :)
- Drox Operative – There’s a new beta batch that alters Shadow cloaking, fixes bombs and other little fixes. There’s also a new review on Gaming Trend.
- Ring Runner – Sadly they didn’t win The Next Game Boss, but lead programmer Enrique Dryere thanks us for our support. There’s also a new video showing off ship customization which looks REALLY helpful to someone like me. ;) There’s also a video of an exclusive multiplayer reveal on MaskedGamer and one of the space city alpha build. These will all be embedded below. Finally there’s a preview of the game over on Indie Statik.
- Space Rangers HD – Thanks for Puce Moose on Gamers with Job for translating a Russian Tweet from the devs stating the release date for the game will be March 15th! Yay!
- Void of Darkness - There’s a new dev blog post on interface and combat notes. They also have a new combat test video, which I’ll embed below.
- Starsector – Eurogamer has a nice little preview of the game.
- EVE Online – The Mittani has a great article on revisiting bounty hunting one about loving faction war and one about music to play in the game. There’s also a new video showcasing the massive Battle of Asakai, which I’ll embed below.
- Star Conflict – The Mittani also has a review of this game, which I should actually play some more.
- AI War – The latest patch, called “Nemesis of the Dubious Honor“, deals with champion AI and other things.
- StarLife – There are new posts showcasing some music, diplomacy and a custom race screen.
- Strike Suit Zero – As I said in the most recent podcast, Born Ready Games released a massive patch that adds checkpoint saves, difficulty settings, a cockpit view and revises the targeting. I might actually play this again. ;)
- Kinetic Void – There’s a new update on their Kickstarter page showing off some of the game’s new art, which looks lovely. There’s also a development update I somehow missed. :/ Sorry folks.
- Space Explorer – The owner of the SolCommand site let us know that a user named “Leocesar” is working on a new game, which looks awesomely Homeworldesque, and you can see a video of it after the cut. ;) You can read about it also on the Unity forums. They also have some new models to be used in your upcoming space games. ;)
- StarMade – There’s a new blog post on IndieDB about preloading surrounding sectors, which sounds like an awesome idea.
- Starflight II – The CRPG Addict has begun his extensive look at the game, which I can’t wait to see more of.
- FreeOrion – Thanks to Free Gamer for letting us know that a new version of FreeOrion has recently been released, which improves the AI, includes many GUI enhancements and so on. There are also some YouTube vids showing off the game, the playlist to which I’ll embed below.
- Dominion – There’s a new piece of concept art on their website.
- Kerbal Space Program - There’s a new fan video showing us the story of Kerballo 13. ;) It’ll also be embedded below.
And you thought we were done?! HAH! We still have some deals to go over! These include:
- Miner Wars 2081 can be snagged in the latest Indie Gala bundle.
- Beat Hazard Ultra can be snagged in the latest Humble Bundle.
- Armada 2526 can be snagged in the latest bundle from Bundle Stars.
ALMOST THERE. You can now but an unofficial Serenity LEGO set, which looks amazing. FINALLY, there’s an amazing article by John Shafer about how diplomacy works in his 4X game that I’d LOVE to see adapted to space 4X games.
THAT’S it. I need a drink. Or several. *collapse*