Welcome to this week’s episode of the Podcast, my friends! This week, Jim, Hunter, Spaz and I get up really in the morning, our time, sit down with Ben Olding, creator and developer of the current-in-alpha MMORPG, Starfighter: Infinity. I’ve been playing the alpha for a couple of months now, so I was super silly […]
This is where I get to talk to folks who make the space games we love so much.
Hey friends, welcome to this week’s podcast! This week, Jim, Hunter, Spaz and I sit down with Scott McCallum, the lead developer on the fascinating and currently-Kickstarting 4X, Remnant. I say fascinating because this game eschews so many of the tropes we’ve come to expect from a 4X, and strives to me something truly unique, such […]
Welcome to this latest podcast, folks! This week, Jim, Hunter, Spaz and I sit down with Anders Lindås and Øyvind Lundenes to talk about their upcoming space resource gathering and combat game, Age of Space. We talk about the game’s future, its inspirations, how it’s being partially funded by the Norweigan government (links below on that) and […]
Welcome to this week’s podcast, my friends! First off, let me apologize for the audio here, for some reason my recording stopped three minutes in (I think it happened when I turned off Dropbox), so I had to rip the audio from the YouTube video. I hope it’s okay for y’all. ;) This week, Jim, […]
Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with David Strachan, developer of the currently-Kickstarted co-op space combat game, Undercrewed! We talk to David about the history of the game, the struggles of running a Kickstarter campaign and much more. We also spend time playing the game live, […]