Welcome to this week’s episode of the Podcast, my friends! This week, Jim, Hunter, Spaz and I get up really in the morning, our time, sit down with Ben Olding, creator and developer of the current-in-alpha MMORPG, Starfighter: Infinity. I’ve been playing the alpha for a couple of months now, so I was super silly […]
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Hey friends, welcome to this week’s podcast! This week, Jim, Hunter, Spaz and I sit down with Scott McCallum, the lead developer on the fascinating and currently-Kickstarting 4X, Remnant. I say fascinating because this game eschews so many of the tropes we’ve come to expect from a 4X, and strives to me something truly unique, such […]
Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I talk about the good and bad that is the current early access model. While early access via closed alphas and betas has been a thing for quite some time, the early access model pioneered by Steam has proven to be both […]
Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I talk about the current space game resurgence we’re in the midst of, what ignited it, how it’s going, and what we think will bring it down. As these things happen in cycles, the current amazing pace of space game development can’t […]
Welcome to this latest podcast, folks! This week, Jim, Hunter, Spaz and I sit down with Anders Lindås and Øyvind Lundenes to talk about their upcoming space resource gathering and combat game, Age of Space. We talk about the game’s future, its inspirations, how it’s being partially funded by the Norweigan government (links below on that) and […]