Let’s Play Freespace 2 – Entry 16 – Poor Lines of Communication

Bye bye Shivan...
This entry is part 16 of 16 in the series: Freespace 2 Review

This entry is part 16 of 16 in the series Freespace 2 ReviewIn this installment of Freespace 2, we go through a bunch of of storytelling whoosiewhatsit before we even get to our mission, which makes sense because things are really ramping up. In this particular mission, we return to the nebula to try capturing […]

Let’s Play Starpoint Gemini 2 – Entry 5 – Feeling a Bit More Competent

Uhboyuhboyuhboy...
This entry is part 5 of 5 in the series: Starpoint Gemini 2 Review

This entry is part 5 of 5 in the series Starpoint Gemini 2 ReviewIn this installment of Starpoint Gemini 2, I finally begin to regain that sense of fun I lost in the last session. This time I spent some more time following the main storyline — which is still insane — but I also […]

Retrobooster – A Fun Physicsy Combat Challenge

Backed Into an Exploding Corner...

Retrobooster is a fun, physics based shooter with elements of Lunar Lander and Defender. Control your ship using realistic physics, kill bad guys and save other humans. Also, I REALLY suck at it (hey, just like Lunar Lander and Defender!). ;) That said, it’s a very fun game that you should totally check out if […]

Let’s Play Ancient Space – Entry 4 – Smothering the Pirates

So Much Boom!
This entry is part 4 of 4 in the series: Ancient Space Review

This entry is part 4 of 4 in the series Ancient Space ReviewIn this entry looking at Ancient Space, we play one dang long mission in which we take our stolen T-Cells back from those dastardly pirates. This mission takes us through several sectors and several different areas, each of which feel like a crawl […]