Gran Vitreous – Shootey Role Playingy Fun

Boom Boom Boom!

Gran Vitreous is a procedurally generated arena shooter RPG thing that takes you through procedurally generated galaxies made up of random missions with random enemies and random loot drops. Lots of randomness here, in a good way. At its core, it’s a twin-stick shooter, but throw in RPG elements, a loot chase, varied mission types and […]

Let’s Play Ancient Space – Entry 2 – Being the n00b

Biiiiigggg Badda Boom!
This entry is part 2 of 2 in the series: Ancient Space Review

This entry is part 2 of 2 in the series Ancient Space ReviewIn my second stab at Ancient Space, I am pretty much forced due to my own incompetence to lower the game’s difficulty level to the lowest possible in order to finally pass the first campaign mission. It makes me feel somewhat confused, as […]

Let’s Play Starpoint Gemini 2 – Entry 3 – Too Much Memory

Enemies are Coming On Thick...
This entry is part 3 of 3 in the series: Starpoint Gemini 2 Review

This entry is part 3 of 3 in the series Starpoint Gemini 2 ReviewIn this installment of Startpoint Gemini 2, I follow the main storyline a bit further, upgrade my guns a bit, get into a lot of scrapes, fail to capture any ships (“Fire at Will” might be my undoing in that regard) and […]

Spacey Summary – The Last Federation: Drowning in Numbers

It Mostly Feels Like This...
This entry is part 5 of 5 in the series: Last Federation Review

This entry is part 5 of 5 in the series Last Federation ReviewA little while back, I did my final video covering The Last Federation, the latest spacey strategy game by Arcen Games. In discussing how I felt about the whole thing with my girlfriend, together we came up with an idea: written summaries of […]