Tag Archives: distant worlds

SGJ Podcast #236 – Alliance of the Sacred Suns

Welcome to this week’s podcast my friends! This week, Jim, Hunter, Spaz and I welcome back Steve Hawkins — for the third time — to talk about his character-driven grand space strategy game, Alliance of the Sacred Suns. We discuss the game’s history, it’s major ideals, all the moving parts under its hood and much… Read More »

SGJ Podcast #234 – A Deep Dive into 4X Games

Hello my friends, and welcome to this week’s episode of the Podcast! This week, Jim, Hunter, Spaz and I sit down to discuss 4X games. We’ve been in something of a deluge of them, but so many of them follow the formula established by Master of Orion 2 over twenty years ago. We discuss which… Read More »

So Sorry for the Delay – Hailing Frequencies for 1/8/18

Hello friends, how are you? It’s been a while! This is mostly due to an insanely busy holiday staycation, along with spending much of my free time studying for a PHP certification exam (which I sadly just failed, but will definitely take again). I’m gonna keep this one concise and to the point. Basically, we’ll… Read More »

SGJ Podcast #221 – Interstellar Transport Company

Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with Mike Stankiewicz, Founder and Lead Developer at MT Worlds, to discuss his spacey trading and economic survival game, Interstellar Transport Company. We spend a lot of time comparing his game favorably to Space Bucks (yay!) and of course, some… Read More »

SGJ Podcast #212 – News, Games and Stories

Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I talk news, the games we’re playing and stories in sci-fi games. Since our guest had to cancel, we kinda threw this together, but it was a fun talk all around. Sadly we had some technical issues with Discord, and only too… Read More »

SGJ Podcast #209 – Icarus Starship Command Simulator

Welcome to this episode of the Space Game Junkie Podcast my friends! This week, Jim, Hunter, Spaz and I sit down and talk with Steve Boyette of Midwest Video Games about his excellent first person captain simulation, Icarus Starship Command Simulator. We talk about game development, the usefulness of a good audience, building goodwill, dealing with… Read More »