Hello, and welcome to the latest episode of the Space Game Junkie podcast. This week, Jim and I sit down with James Woodall and Andrew Ackermann of Blind Mind Studios to talk about Star Ruler 2, the sequel to their well-received 4X space game from 2010 (along with a bunch of other stuff, like Clippy!!). :)
Podcast: Play in new window | Download (Duration: 1:06:15 — 17.0MB)
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Edit: Okay, a new file has been uploaded, sadly at a lower bitrate, but it should still sound okay, please let us know if there any any problems. Thanks!
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Episode #25 Show Notes
Space Games Mentioned:
- Distant Worlds
- Emperor of the Fading Suns
- Escape Velocity
- Master of Orion 2
- Space Empires VI
- Space Empires V
- Star Ruler
- Star Ruler 2
Non-Space Games Mentioned:
- Civilization III
- Civilization IV
- Earth 2150
- Sid Meier’s Alpha Centauri
4 thoughts on “SGJ Podcast #25: Tipping the Scales (and Paper Clips) in Star Ruler 2”
So could nobody hear Jim? He sounded like he was on a separate podcast! Poor Jim…
Nah, we could hear him. It didn’t sound like this in the actual podcast; something must’ve caused his audio to de-sync or something over the length of the podcast.
I dunno what the heck happened there. I had this happen once before and we lost a show almost – but I fixed it with about 3 hours of editing hell. So, I abandoned multi-track recording because I assumed that it was the reason it desynced. So this time, we’re all recorded into the same single mono channel. I don’t see HOW it could desync. Man, that’s frustrating. This show was funny as hell in parts, but it’s kinda unlistenable. But, there’s no way to fix it.
I think I’m going to explore skype recording in linux and get away from Pamela, since it’s burned me TWICE now.