Back in January, I got a PM on Matrix Games’ forum asking if I wanted into the beta for Distant Worlds: Shadows, the third expansion for what’s become my favorite space 4X games (and one of my favorite games period). I would’ve been excited at the time…had I thought to visit the forums themselves. ;) I totally missed the boat in getting in on the beta MONTHS ago, so yeah, sadface. Thankfully, however, I was brought into the beta until a couple of weeks ago, and crammed several hours of playtime with one of the more recent beta versions. Make no mistake, this expansion adds a TON of stuff to an already bountiful game, and in this preview, I’ll look at the main additions to the game — pirate factions, ground combat enhancements, the Age of Shadows and so on — and discuss how these affect the game on their own, as well as how they affect the traditional empire play that the game is known for. With that said, let’s dive in. :)
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