Void Expanse: Quests and Pirates and Voids, Oh My!

Headhunters are BRUTAL In The Future...

Headhunters are BRUTAL In The Future…

A couple of weeks ago, Zak over on Quarter to Three asked if I’d covered Void Expanse yet. Given I’d not heard of the game, I had to answer in the negative. I immediately checked out the game and, upon reading about it, purchased myself a copy. It’s a fun procedurally generated randomy open universe spacey shootey thing with RPG stats as well. It’s a lot of fun, so I figured I’d make a video out of it. :) Thanks for watching and enjoy!

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Infinite Space III: How to Explore a Whole Universe in No Time at All!

What a Busy Universe!

What a Busy Universe!

The Infinite Space games do something awesome. They take the massive scope of games like Starflight and Star Control II — with their exploration, discovery, combat and so on — and boil them down to the essentials, so you can have a similar experience in a fraction of the time. The first two games were a blast, and the third installment looks to be even more so. Check out my video of the recently released early access version below, and thanks for watching!

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Eterium: Further Down the Rabbit Hole…

This entry is part 2 of 2 in the series Eterium Preview

Missile Missile Pew Pew!

Missile Missile Pew Pew!

Hey folks, I decided to whip up another video of Eterium since the game drops on Steam tomorrow. :) In this video, we’ll look at both a campaign mission as well as the fun and versatile mission generator. Personally I’m having a blast with the game, as its fast-paced combat is really thrilling, so I hope you enjoy the video and, when it hits steam tomorrow, the game itself. :) Thanks for watching!

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Eterium: Classic Style, Modern Sensibilities

This entry is part 1 of 2 in the series Eterium Preview

Pew Pewness!

Pew Pewness!

Hey folks, welcome to a preview of the upcoming space fighter sim Eterium, to be released on Steam on April 15th! We’ve discussed Eterium before on our podcast, but if you’re unfamiliar, it’s a space fighter sim very reminiscient of the first two Wing Commander games in look and feel, but with some modern touches thrown in (like fighters attacking your escort are purple instead of red). I play through the first two missions of the game, and wow did I have a fun, challenging time. This video is based on a beta version of the game, so some stuff still isn’t working 100% yet, but it was pretty stable in my run. I therefore hope you enjoy this quick preview of the game, and invite you to stay tuned as more coverage will be coming as the game comes to Steam. :)

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Starpoint Gemini 2 – This Game is Definitely On Point…

Pew Pew Pew!

Pew Pew Pew!

Starpoint Gemini 2 has been in early access on Steam for a while now. However, when it first launched…there just wasn’t much all to do, really. Since then, however, the developers at LGM have been busy as heck adding stuff, like missions, dynamic traffic and more. It finally reached a point where I felt it was ready to have a look see with y’all. :) Therefore, please join me as I take you through some of the varied gameplay found in Starpoint Gemini 2. Enjoy!

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Star Swarm Tech Demo Video (i.e. YOUR EYEBALLS WILL BLEED)

AAHHHHHH

AAHHHHHH

So today some lovely PR folks contacted me and asked, “Hey, do you wanna try the tech demo Star Swarm from Oxide Games?” “DO I?!” I quickly replied, and was sent a key. ;) I therefore took the demo through its paces, paces so intense that Open Broadcaster Software had trouble keeping up at times, so you’ll notice some pauses here and there, and I do apologize for that. With around 6,000-7,000 units flittering about at once though, it’s not really much of a surprise. I therefore hope you’ll enjoy the show, and join me in the excitement of seeing an actual game made out of this thing. ;) Thanks for watching!

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