Tiny Trek – On the Right Trek

Fire the Photons!

Tiny Trek is a procedurally generated space exploration and combat game that invokes the feel of Star Trek in its exploration, communication, combat and other facets. It was successfully Kickstarted a while back, and several builds have come out since then, so I finally decided to take a shot at the game. While it’s still early, […]

Drifter – Procedural Generated Fun and Guns

Eat Hot Laser Death!

Drifter is a procedurally generated open-world space tradey/shootey game that was both successfully Kickstarted and Greenlit. Now on Steam early access, the game has come quite a way since the early version I played some time back, so I decided to do a video! Watch me as I do missions against pirates and replicants in this […]

Paragon – Elite and Efficient Space Trucking

Pretty Sunset on a Far Away World...

Hey folks, you might remember from our podcast on Elite Alternatives that Jim and I became enamored with a game called Paragon. Paragon is a paid fork of the free, open source Pioneer space sim, which mimics the gameplay of Elite 2: Frontier. Paragon strives to be more efficient, streamlined and prettier than Pioneer, and it […]

SGJ Podcast #70: Fawning over Elite: Dangerous

Fly Like an Eagle...

Welcome, my friends, to this episode of the Space Game Junkie Podcast! In this episode, Jim and I fawn and gush over the recently-released Elite: Dangerous beta. Now before you worry that this site will become an Elite: Dangerous fansite, that won’t happen. That said, we are a bit…enamored, to say the least. Jim has […]