Tag Archives: Starpoint Gemini Warlords

Back on the Horse… – Hailing Frequencies for 3/13/19

F#$k daylight savings time y’all. In the ear. It’s Monday as I write this, and I’m half-asleep already, so I know I’m not gonna finish it today, so it’ll go up on Tuesday when hopefully I’m more awake, because there’s a lot to talk about. First, let’s talk videos. This and next week, I’ll be… Read More »

Heeyyyy Guuuys – Hailing Frequencies for 2/23/18

Hey friends, welcome to Friday! It’s been a while since I wrote one of these (I know I keep saying I mean to do these daily, sorry!) but I have an EXCELLENT excuse! I had last Thursday and Friday off because Nicole was out of town, and I spent pretty much four days making videos… Read More »

SGJ Podcast #237 – Starmancer

Welcome to this week’s podcast, my friends. This week, Jim, Hunter, Spaz and I sit down with Tyler Millershaski to discuss their currently-Kickstarting space station sim, Starmancer! We talk about the game in depth, as well as the Kickstarter campaign itself, which is a fascinating insight into the mind of the Kickstarter backer. ;) We also,… Read More »

Finally Freaking Friday – Hailing Frequencies Open for 2/9/18

Hey friends, and happy Friday! I am so happy this week is over, it’s been a weird, long one. Not bad, just weird. Speaking of weird, let’s start with the last video of this week’s game of the week, Scavenger SV-4. I was having a good time until something began thunking INSIDE THE SPACESHIP. The… Read More »

Hey Friends, It’s Been a While… – Hailing Frequencies for 2/2/18

Hello my friends, and welcome both to Friday and February! It’s been ages since I did one of these, but I have a VERY good excuse: I’ve been so busy that I’ve had little time/energy for writing these things. I mean, way busier than usual. It was a crazy big project that took two weeks… Read More »

SGJ Podcast #234 – A Deep Dive into 4X Games

Hello my friends, and welcome to this week’s episode of the Podcast! This week, Jim, Hunter, Spaz and I sit down to discuss 4X games. We’ve been in something of a deluge of them, but so many of them follow the formula established by Master of Orion 2 over twenty years ago. We discuss which… Read More »