Tag Archives: PULSAR: Lost Colony

Just Another Manic…Wednesday? – Hailing Frequencies for 2/7/18

Welcome to Wednesday, my friends! Sorry it’s been a few days since the last dispatch, but it’s been a wacky week. Let’s start with videos! First up is this week’s game of the week, the AMAZING Scavenger SV-4. I’m not being hyperbolic either, it truly is an achievement. The attention to detail is monumental, the… Read More »

SGJ Podcast #229 – A Look Back at 2017

Welcome to this late episode of the SGJ Podcast! Sorry it took so long to get this up, but this past week was CRAZY. Anyway, in this episode, Jim, Hunter, Spaz and I look back at the crazy year that was 2017, and talk about the games that surprised us, disappointed us, and quite a… Read More »

What’s Coming Up This Week (11/6/17)

Hey friends, welcome to another week of spacey gaming, and I’ve a lot for y’all this week! This week’s game-of-the-week is the sector-jumping Starflighty game, Avalon: The Journey Begins. I also have some one-offs for you as well, starting today with the currently-Kickstarting Nimbatus! Later this week I’ll have vids of StarShip Constructor and Voxel… Read More »

Maniacal Monday – Hailing Frequencies Open for 10/30/17

Hey friends, welcome to Monday! Sorry I didn’t write one of these on Friday, as usual, the day totally got away from me, so there’s a lot to talk about. First up, the look of the site. I’ve been playing with a ton of things to get the site a better Page Speed score, and… Read More »

SGJ Podcast #217 – Hellion

Welcome to episode 217 of the Space Game Junkie Podcast! This week, Jim, Hunter, Spaz and I have an early morning (for us) show so we can talk to our guest Milos Zivkovic, Game Designer and Story Writer at Zero Gravity Games, who was calling us from Belgrade, Serbia to talk about spacey survivalley game Hellion!!… Read More »

Feeling Tyrannical – Hailing Frequencies Open for 7/25/17

Hello my friends, and welcome to Podcast Day! I’m excited to talk to the folks behind Space Tyrant, a fast-paced space conquering game with NO diplomacy or non-combat option what so ever. It’s either kill or be killed, and I totally dig that. I played a bunch of the game last night and had a… Read More »