Tag: FTL

SGJ Podcast #220 – Galactic Crew

SGJ Podcast #220 – Galactic Crew

Hello my friends, and welcome to this week’s podcast! This week, Jim, Hunter, Spaz and I get up super early our time to talk to our guest, who’s in Germany! Joining us is Benjamin Rommel, the developer of Galactic Crew. This game is clearly based on FTL, but has a lot of its own style and…

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SGJ Podcast #217 – Hellion

SGJ Podcast #217 – Hellion

Welcome to episode 217 of the Space Game Junkie Podcast! This week, Jim, Hunter, Spaz and I have an early morning (for us) show so we can talk to our guest Milos Zivkovic, Game Designer and Story Writer at Zero Gravity Games, who was calling us from Belgrade, Serbia to talk about spacey survivalley game Hellion!!…

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Freaking Friday – Hailing Frequencies Open for 8/25/17

Freaking Friday – Hailing Frequencies Open for 8/25/17

FRIDAY IS HEREEEEEEE YEAHHHH! Seriously y’all, happy god damned Friday. I’m pretty happy because for the first time in WEEKS, I’ve a pretty open weekend y’all. Like, I think my only obligation is Sunday’s Earth & Beyond stream, which I am seriously, super duper looking forward to. Before we get to what’s ahead though, let’s…

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SGJ Podcast #213 – Space Tyrant

SGJ Podcast #213 – Space Tyrant

Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with Isaac Aubrey (Overwürm) and Dave Quinn (Lead Engineer) at Blue Wizard Digital to talk about their rougelite fast-paced “5X” galactic conquest game, Space Tyrant! It was a very, very fun discussion about game design, UI design, mobile vs. PC design…

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SGJ Podcast #209 – Icarus Starship Command Simulator

SGJ Podcast #209 – Icarus Starship Command Simulator

Welcome to this episode of the Space Game Junkie Podcast my friends! This week, Jim, Hunter, Spaz and I sit down and talk with Steve Boyette of Midwest Video Games about his excellent first person captain simulation, Icarus Starship Command Simulator. We talk about game development, the usefulness of a good audience, building goodwill, dealing with…

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