SGJ Podcast #213 – Space Tyrant

EEEE SPACE SHARK!

Welcome to this week’s podcast, my friends! This week, Jim, Hunter, Spaz and I sit down with Isaac Aubrey (Overwürm) and Dave Quinn (Lead Engineer) at Blue Wizard Digital to talk about their rougelite fast-paced “5X” galactic conquest game, Space Tyrant! It was a very, very fun discussion about game design, UI design, mobile vs. PC design and much more. These guys have been in the industry a while, so it was great to hear their insights on the industry. Plus, the game is awesome, so learning how it got to where it is today was fascinating.

Next week on the show, we’ll be doing an early morning (for us) show to talk to the folks behind the co-op buildy shootey spacey game, Space Impossible! As always, if you have any questions or comments, please drop them below, email us at hail@spacegamejunkie.com or hit us up on the forums.

Show Notes

Games Mentioned

  • Master of Orion 2
  • Spaceward Ho!
  • 10 Minute Space Strategy
  • FTL
  • Into the Breach
  • Star Chamber
  • Aurora4X
  • Dominions 4
  • Master of Orion: Beyond the Stars
  • Warlords
  • Warlords II
  • Warlords 3: Darklords Rising

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4 Responses

  1. Kelly says:

    If you guys are thinking of reading Bio of a Space Tyrant, you should really grab only the first book to see if you like it. It’s nothing like Xanth, to be sure. :D

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