Welcome to this week’s episode y’all! This week, Spaz, Julie, Thorston, Jacob, David and I welcome Koder from Kodera Software to talk about his about-to-it-1.0 space mining game, ΔV: Rings of Saturn! We talk a lot about the game’s origins, using godot, sticking to realistic physics and a lot more. It’s a real fun discussion, so we hope you enjoy it!
No streams or podcast next week, but I’m trying to line up a guest for two weeks! As always, if you have any questions or comments, please drop them in the comments below, email us at firstname.lastname@example.org or hit us up on the forums. Thank you for listening!