2014 Holiday Space Game Buying Guide: Early Access Edition

Early Access Stuff is AWESOME!

Hello folks, and welcome to my Space Game Holiday Early Access Buying Guide for the holiday season of 2014! Unlike the guide to complete games, this one covers early access titles that aren’t yet finished. This means I had to make the — honestly, rather tough — call as to determine which games were “finished […]

2014 Holiday Space Game Buying Guide: Complete Experience Edition

Still One of the Best Values in Gaming!

Hello folks, and welcome to my Space Game Holiday Buying Guide for the holiday season of 2014! With all of the digital distributors gearing up for their holiday sales, I figured I would go through various sub-genres of space gaming in order to help identify the best gaming values for your buck. The criteria for […]

Lord of Rigel Q&A: Providing Players the Full Space Opera Experience

Lookin' Good...

A little more than a week ago, I was contacted by the developer of a new spacey 4X called Lord of Rigel. This game aims to capture the splendor and grandeur of 4X games of old, such as Master of Orion 2, by giving the player plenty of choice as to how to play the […]

SGJ Podcast #78 – Turning 4X on its Ear with Apollo4X

Always Making Decisions...

Welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with designer Joseph Young about his upcoming economic-based space 4X game, Apollo4X, which will be coming soon to GamersGate and is soliciting votes on Steam Greenlight. ;) Apollo4X is different than your typical 4X in that it’s […]

Spacey Game News 3/25/14 – There-Went-March Edition

Hello my friends! I’m sorry I’ve been so absent of late, but wow am I tired! A short time ago, I went to Yosemite for the better part of a week (some pics here) for a wedding in which my girlfriend was the maid of honor. As awesome a time as I had, it was […]

SGJ Podcast #37: Random Rambling Potpourri Pirates of Plenty

Hey folks, welcome to the latest installment of the Space Game Junkie Podcast. Sorry for the delay in getting this to y’all, but real life sometimes creeps in and makes its presence known above all else. ;) That said, every now and then Jim and I feel it’s good to just sit back, shoot the […]

SGJ Podcast #28: The Treasure Trove That is Thomas Robertson (i.e. We Kinda Talk Artemis…)

Life has a way of surprising you sometimes, and every now and again, these surprises can be so awesome they can take you to places you never expected. Such is the case when Jim and I sat down to talk to Thomas Robertson, developer of the popular Artemis Spaceship Bridge Simulator. I won’t spoil it […]

SGJ Podcast #24: 4X Fatigue, Fascination & Frivolity

Heeeeeeeyyyyy folks, how are ya? Welcome to this latest episode of the Space Game Junkie Podcast! This week, Jim and I don’t have a guest (MUAHAHAHAHAH!), so we talk about 4X games, my fascination, and Jim’s current fatigue with ‘em. We also talk news and a few other things, but we’re surprisingly more on-point than […]