Polaris Sector Review/Let’s Play Summary

You may also like...

8 Responses

  1. Ben says:

    I bet this’ll be the sleeper hit of the year, space-4X wise. I already like it way more than MOO4 (and I like MOO4), and if Endless Space 2 is just a better version of ES1, I will also like it, but not as much as this.

    Stellaris, we’ll see. That’s the main competitor, I think.

    • Brian Rubin says:

      I agree, I think this offers more depth and finesse than NeuMoO, but I’m hopeful Endless Space 2 will be a billion times better than the original, which was just so boring.

  2. Jorus says:

    Polaris pirates – I usually disable pirates in all new games as I try to get a feel for the game’s mechanics.
    As for your experience, I noticed that this game’s wormholes are “one way”, perhaps that’s how the prayed are coming in?

  3. Joe says:

    I really tried to like this one but I suppose I’m spoiled by the sheer depth and insane flexibility of Distant Worlds: Universe. Truth be told, I actually preferred GalCivIII to Polaris Sector and I realize that for some that is idiocy. I feel however that GalCivIII has a certain scale and feel that Polaris Sector lacks. Space seems very “small” in Polaris Sector. The tactical battles ARE cool but just not enough overall to keep me interested.

    • Brian Rubin says:

      I can totally see that. DW is a unique juggernaut who’se shadow most 4X games have a hard time getting out of, but I think this one could be a good break from DW, if you needed one. ;)

  4. Mando says:

    I was thinking about it after watching your lets plays… until I watched a recent gameplay video of Stellaris! After that polaris Sector didn’t seem very alive or dynamic.

    Stellaris looks like a more polished and streamlined DW. Been disappointe by some of the other 4x’s (Stardrive 1, Star ruler 1, Star ruler 2), do don’t really want to drop $40 on another ‘meh’ experience.

    Now I’m just pining for Stellaris!

Chime In!

This site uses Akismet to reduce spam. Learn how your comment data is processed.