Spacey Game News and Deals 2/27/13: Slow News Day

Hellooo everyone, and happy hump day! Not a ton of news today, but there’s one story that has everyone buzzing, so we’ll start with that… Homeworld – According to Rock, Paper Shotgun, the Homeworld IP — which includes Homeworld and Homeworld 2 if the list on the site is accurate — will be up for […]

SGJ Podcast #01: Graphics vs. UI vs. Gameplay! FIGHT!

Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games […]

Spacey Game News and Deals 2/25-26/13: Catching Up Edition

Hello everyone, and happy Tuesday! Sorry about the lack of news yesterday, had a dentist appointment and no time to put into this, sadly. Fun times! This mean I have news from today, yesterday and the weekend to cover, so let’s dive in! Endless Space – There’s a new screenshot of a new Automaton hero, […]

Aeon Command: Striking a Balance Between Tension and Control

One of the joys this blog brings — besides you guys, of course ;) — is that without it, there are a lot of wonderful little indie titles I might’ve missed. Case in point, Aeon Command here.  If I hadn’t been scouring Desura one day — which isn’t something I did before launching this blog — […]

Let’s Play TIE Fighter – Entry 5 – Silly Situational Awareness…

This entry is part 5 of 33 in the series: TIE Fighter Review

This entry is part 5 of 33 in the series TIE Fighter ReviewIn this entry into my look at Star Wars: TIE Fighter, I play Battle 2, Mission 2, “The Sepan Civil War, Mission #2: Intercept Attack” twice. Why twice? Because I, for some reason, didn’t/couldn’t keep track of what was going on on the battlefield, […]