SGJ Podcast #13: Dominium Q&A with Malcolm Sparrow

What Does It MEAN?!

What Does It MEAN?!

Hey kids, welcome to episode #13 of the Space Game Junkie! This time, Jim and I get up early in the morning to talk to Malcolm Sparrow, the lead developer of space combat and trading game Dominium (formerly known as Dominion) and it’s current Kickstarter campaign. This podcast is a bit shorter than usual because we did it at 6 AM my time, and I had to rush to work afterwards, just so y’all know. ;) As a treat, you’re all hearing me pre-coffee. ;)

As always, we invite you to comment on the podcast below, invite you to subscribe to us via RSS or iTunes, and thank you for listening. Enjoy! :)

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SGJ Podcast #12: A Potpourri of Pew Pew

So! Much! Color!

So! Much! Color!

Haaaaaaaaayyyy guuuuuuuuys, how are ya? Sorry for the delay in this week’s podcast episode, but Jim and I were both busier than usual this week with the real life nonsense. That said, we had no guest this past week, so we just caught up on what we’ve been playing, the news and all sorts of other stuff. It was a fun time, so we hope you enjoy it.

As always, please feel free to comment on the podcast below (I’m not creating specific forum threads anymore, no one uses ‘em ;) and follow us using RSS and/or iTunes. Thanks for listening!

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SGJ Podcast #11: Star Trek Games (or Warp Factor WTF)

Oh...Oh No...

Oh…Oh No…

Helllooooooooooo everyone, and welcome to episode number eleven of the Space Game Junkie Podcast. This week, Jim and I bring on long-time friend, former video games journalist and fellow Star Trek afficianado, Denny Atkin, to talk about the highs and lows of Star Trek gaming. With the recent movie-based game hitting virtual shelves, I thought it’d be fun to have a look back at what is likely the most inconsistent franchise in all of gaming. ;)

We hope you enjoy what is, so far, our longest podcast. :) As always, we invite your thoughts in the comments or on the forum, and we ask that you subscribe to us via RSS or iTunes. :) Thanks for listening!
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SGJ Podcast #10: Infinite Spaces and Small Worlds

It All Started Here...

It All Started Here…

No, seriously. ;) This week Jim and I sit down with Iikka Keranen and Rich Carlson of Digital Eel games (who first met while working on Daikatana, no lie), the folks who created the Infinite Space series of Starflight-like roguelikes Strange Adventures in Infinite Space and Weird Worlds: Return to Infinite Space.  They have a Kickstater underway for their third game in the series, Infinite Space 3: Sea of Stars, so we thought we’d bring ‘em on and grill them with deep, probing questions about the game. Ultimately, we went all over the place, but we had a fun time, and we hope you will too.

As always, we invite you to leave your comments below and in the forums, and you can find the show notes below. Thanks as always for listening, and have an awesome day!

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SGJ Podcast #09: Chasing Dots and Games

Explosions in Freespace 2!

You Magnificent Son of A Bitch…

Welcome to episode #09 of the Space Game junkie Podcast! In this episode, Jim and I bring on Gamers With Jobs CEO Shawn “Certis” Andrich to discuss if space games are just “chasing a dot”, as he called them previous. In a surprise — to me at least, and pleasantly so — the discussion evolves and turns into an intervention where we discuss how space action games have become kinda samey in terms of lack of space, lack of place and so on to help Shawn find some new games. It was a fun, spirited discussion. :)

We talked about a looooooot of games, and you can find links to all of them below in the show notes. We hope you enjoy the show, and invite you to comment here or on the forum, as well as use our RSS or iTunes feeds to subscribe to us. Thanks for listening, and have a great day! :)

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SGJ Podcast #08: Remembering LucasArts, Good & Bad

It Really WAS a Mercy Killing...:(

It Really WAS a Mercy Killing…:(

With emotions over LucasArts own legacy still running high (for me at least), Jim and I are joined by Chase “scharmers” Dahl to talk about the rise, fall, and sad kersplat that was LucasArts (they made me watch video of Kinect Star Wars for Pete’s sake! Poor Pete!).

We hope you enjoy hearing us ramble about both the good and bad days of LucasArts, and invite you to leave any comments below or on the forum. Thanks as always for listening and subscribing! :)

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SGJ Podcast #07: Getting Sold on Swords and Stars

Pew to the Power of Pew!

Pew to the Power of Pew!

Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.

We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!

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SGJ Podcast #06: The Bottom of the Cargo Container…

Darklight-Conflict

F*ck Off Darklight Conflict…

Hey folks, welcome to the latest episode of the Space Game Junkie Podcast. This week, Jim and I discuss the bottom of the barrel in terms of space gaming. We talk about games we hated, were disappointed by, or just generally disliked, all in the hopes of helping y’all avoid the same mistakes I’ve made (trust me folks, I’m a professional). ;)

If you have a space game you hated that we didn’t cover, or anything else you’d like to chime in on, don’t forget to hit us up below or in the forums. Thanks for listening, as always, and enjoy!

Show Notes This Way Folks!

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SGJ Podcast #05: Interview with Broken Crown Games

Titan Doesn't Look So Bad...

Titan Doesn’t Look So Bad…

Hey folks, sorry for the lateness of this week’s podcast. CRAZY week. That being said, this week Jim and I sat down with Asa Gillette, Chris Cheng and Tyler Yohe from Broken Crown Games about their Escaping Titan sourcebook Kickstarter, the game itself, and bunch of other random nonsense. ;)

We hope you enjoy it, and as always, and feel free to leave any comments or questions below or in the forum. Sorry for the shortness of this post, but I have to get back to doing all this work. Also, there are some more adult-oriented themes at the end of this one, so if you have kids in the room, be careful (the convo got a bit wonky, but hopefully funny). ;) Enjoy!
Scant Show Notes This Way!

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SGJ Podcast #04: Chris. Freaking. Roberts.

Chris Roberts Directing

The Man Himself

Oh. My. God. I’m still so flabbergasted and amazed we got to talk to this industry legend that I can mostly talk in one-two word sentences. Oh.  My. God. ;) Seriously, Jim and I were lucky enough to sit down to talk to the man himself about his games and his movies, and it was completely fascinating. Mr. Roberts was very generous with his time and his candor, and we can’t thank him enough for spending some of his valuable time with us.

Oh, and OMG, he said he liked my site. SQUEEEEEEE! Seriously, I’m still on a cloud folks, no lie. :) We hope you enjoy the podcast, and invite your comments and questions below in the comments or on the forum. Thanks for listening, and please feel free as always to follow our RSS feed or iTunes feed. :) Have a great day!

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