Thanks to everyone who made me aware of this during my snoozing hours. ;) The folks at Gearbox have finally announced their intentions for the recently-acquired Homeworld license with Homeworld Remastered. The remastered versions will come with updated graphics (including support for 4K displays), updated audio and music along with a centralized multiplayer mode that will “allow you to interact with other players like never before.” The original versions of both Homeworld 1 and 2 will be included as well, but updated to run on modern operating systems. There’s also a poll on the site asking folks if they’d want a physical collector’s edition as well. Like, duh, who doesn’t, right? ;) I’ll bring you more info as I get it.
With all the talk of Homeworld and Homeworld 2 getting an HD makeover from the folks at Gearbox, I had to wonder…what happened to Cataclysm? I’ve not played Cataclysm, but I’ve been told many a time it’s the best in the series, but it seems to be something of a black sheep, as a lot of folks seemed to skip it since it wasn’t from Relic directly. Regardless, I wanted to find out what happened to this entry in the series, so I first contact friend of the site Paul “Rorschach” Tobia. You may remember Paul from the podcast we did on Sword of the Stars.
In that podcast, Paul said how he knew the folks at Kerberos, and how they used to be Barking Dog Studios, the folks behind Cataclysm. I therefore contacted Paul, and he put me in touch with some of his friends at Kerberos. After writing a polite email about the issue, I got this reply from Chris Stewart, a producer at Kerberos.
Thus far Gearbox hasn’t talked much about Cataclysm. Technically, it’s part of the same IP, but assets and code are less directly available, so I don’t know if they’re keeping mum on it until they know what they can and can’t make available, or if they think because it was made by another company, the rights are distinct from 1 & 2 – though with all third-parties involved basically dissolved, I doubt that’s the case. I hope they don’t think it’s not of interest to gamers!
There should have been code copies at Barking Dog, Relic, and Sierra. Sierra’s would be long gone, and I don’t know what the archive situation at Relic was in regards to Cataclysm, but Barking Dog’s are certainly gone as well – where to, I don’t know, we haven’t been involved with Barking Dog / Rockstar in over a decade, and at least two different offices. Cataclysm existed in a weird space where Sierra wanted an expansion to the series, but Relic wanted it separated from the main line, hence the “standalone expansion” marketing oxymoron. Relic was pretty dismissive of Cataclysm, so I don’t know what they would or would not have saved.
It’s possible that stuff still exists on back-ups that went to another Rockstar office, but honestly I doubt it.
All music and sound assets (VO, dialogue, etc.) are still archived at Studio X Labs, last I checked, at best quality – theoretically the base Cataclysm, using just a retail copy, could have it’s sound up-scaled, since it’s no longer constrained to a CD. I’m not sure about removing or spoofing the Securom DRM – I’m sure if the pirates can work around it, Gearbox could work around it, without having to find the source assets. But I’m just thinking out loud.
That probably doesn’t help you much – if you have any specific questions I can help with, let me know, I’ll do what I can.
There’s some good information in there, to be sure, but I wanna know more. Chris gave me another lead to follow, which I plan to, so that’s where I’ll leave this for now. If I find anything further I’ll let y’all know. :)
Haaaaaaaaaaaayyyy guys, how are ya? Sorry I’ve not posted the news in a while, but REAL LIFE OMG. I saved over 100 news pieces in Pocket, then realized it would take foreeeeeever to put ‘em all together, so rather than feel crushed under that weight, I’m gonna give y’all just the big importanty stuff for now and then start fresh on the morrow. ;) Sorry to folks whose news I might’ve missed as a result of this news culling, but I felt it had to be done. This will help me get back on the horse a bit more quickly and resume normal content posting with a clear head, heart and mind. ;) Now, on wish the show!
- Ring Runner – This awesome game finally came out, and you can buy it allllll over the place (except Steam at the moment, sadly). I’ve been playing with the final, and it’s fuuuuuun, so expect a review soon…ish. ;)
- Drox Operative – The Invasion of the Ancients expansion pack is now available for pre-order, which gets you a copy of the beta. I’ve put in an hour or so and so far I am really digging it. I am kinda biased though. ;)
- Homeworld – According to IGN (via Blues), Gearbox has announced at PAX Australia that they’ll be releasing HD digital versions of Homeworld and Homeworld 2 (yay!). No word as to what the heck happened to Cataclysm (boo!), but hopefully that one will join the digital revolution someday.
Finally, we have a deal today (if the recent Steam sale wasn’t enough for your poor wallet). The Bundle Stars current bundle includes Galaxy on Fire 2 Full HD, Weird Worlds: Return to Infinite Space and a bunch of other non-spacey games for just under $5 as I write this, which is a FREAKING STEAL people, so jump on it if you don’t already have these.
That’s it for today folks. Thanks for reading, as well as your patience and patronage. :) Have an awesome day!
Just as I was writing today’s news digest, this came through the wire (thanks Shellfishguy on Quarter to Three for making me aware of it). According to this post on the Gearbox website, they’ve acquired the IP to Homeworld. According to the short post:
Gearbox Software has prevailed as the highest bidder in the acquisition of the Homeworld franchise from THQ. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative game and personally spearheaded the acquisition.
Brian intends as first priority to direct Gearbox’s interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms.
I’m not sure how to react to this. What do y’all think?
Helllllloooooo my wonderful awesome friends! I’m back! I think! *checks* Yes, I’m back! Sorry for the lack of news posts, got surprisingly busy all over the place and just didn’t have the time. I do now though, yay! There’s a lot to go over, so let’s dive in, it’s all warm and stuff! ;)
- EVE Online – On the official site, they have a video of true stories from the first decade of the game (which will be embdedded below). The Mittani has articles on cruise missile fixes, mission fixes and news about an alliance slapfight.
- Drox Operative – The big news is MOD TOOLS! Yay! There’s also a new patch that fixes trade requests and other things.
- StarMade – Several updates include news on server crashes, a custom docking area, wedge shapes, faction options and other bugfixes.
- Star Conflict – There are updates on new gold standards as well as a new combat specialization.
- Star Citizen – There’s new art of the 300i fighter, which is alovely. There’s also a naming system poll, a spotlight on fan RADD and a new update to their writer’s guide.
- Voidnex – Thanks to reader Goomich for pointing out this new game to me. Looks nifty!
- StarDrive – The good folks at RTS Guru have written a preview of the game.
- FTL – You can now buy FTL-themed merchandise, such as a Kestrel hoodie or a pirate t-shirt. I so want the hoodie. There’s also an interview with the devs over on PixelJudge.
- Solar War – There’s a new version of the game available, which adds support for more factions, event chains and even more.
- Freespace Port – Version 3.4 of the port of Descent: Freespace to the Freespace 2 engine has been released! Go git it!
- Rogue System – Their new website has a chart that shows the progress of the game, which is awesome to see. I want it now though. ;)
- Infinite Space 3 – On their Kickstarter, they’ve announced a soundtrack as well as stretch goals! Go check it out and kick ‘em something!
- Mok Force – Thanks to Rock, Paper Shotgun for writing about this neat-looking shmup.
- Homeworld 2 Complex – The latest version of this extensive mod has been released on ModDB. You can see a trailer of it in action below.
- Neptune’s Pride II – Thanks again to Rock, Paper Shotgun for letting us know about a new version of this popular browser-based space conquest game.
- Endless Space – The Amplitude folks need help to save the Sowers.
- Beyond Beyaan – There’s a new build which adds event handling and a new UI, among other things. The game also has its own cursor now, as well as velociraptors. ;)
- Stars of Call – According to a post on our very own forum, there’s a new version of this nifty Naev total conversion.
- Infinity – There’s a HUGE update on planetary engine improvements, which looks FANTASTIC. Can they FINALLY release this thing please? ;)
- Kerbal Space Program – As reported by Eurogamer, there was some confusion and outcry over the notion of paid expansions for the game. This was thankfully dealt with by a post from the devs on their blog.
- Void of Darkness – The dev has begun writing the dialog for all the alien races, apparently.
- Star Trek Online – There’s a new Legacy of Romulus dev blog entry to read.
- And Here the Wheel – There’s a new podcast episode for y’all to listen to. :)
- Elite: Dangerous – There’s a new Fiction Diary for the game on YouTube, as well as embedded below.
- Galactic Patrol 2013 – There’s a new Kickstarter for this game that has the blessings of the original Galactic Patrol folks. Go check it out.
- Joystick Required – This was a space game news site run by a Jumpgate colleague of mine back in the day, and it’s back, so go check it out and say hello!
- Strike Vector – This is spacey enough to warrant inclusion. Just go watch this trailer. Seriously, watch it.
- AI War – There’s a new patch called “Nebulous Diligence” which works to improve the AI.
We’re not done yet folks! We have DEALS too!! Let’s do this!
- Space Pirates and Zombies is on sale at GMG for $5.08
- Beat Hazard EVERYTHING is part of the latest Indie Gala weekly bundle, and you can get all of it f or $1.87, which is a FREAKING steal people.
- Gamestop is having a spring sale on everything Stardock, which includes:
- AI War is also part of a Steam weeklong sale, in which everything is 75% off.
- There’s also an IndieFort Spring Bundle which has both AI War and Zigfrak for $7.99.
FINALLY, the folks at Arcen games (who made the aforementioned AI War) have announced a new game called Skyward Collapse, which looks awesome.
That’s it! Have a great day folks!
Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.
We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!
Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games that are still worth playing even though their graphics and UI are on the archaic side. We also look at the opposite side of the coin, games that have held up well over the years.
We also have an iTunes page now, as well as our RSS feed! Yay! Thank you for listening, and please find our show notes under the cut. :) Also, since I’m still pretty new to this podcasting thing (it’s old hat to Jim, thankfully), please don’t hesitate to give me constructive criticism on how I can improve my performance either in the comments below or in the forum. :) Hope the length is okay with y’all, but again, new to this stuff, still trying to be efficient. ;) Thanks again! :)
So while I was working my butt off at two jobs for the last three weeks, a few things happened that I didn’t have time to cover then, so I figured I’d give ‘em a quick rundown:
- RTSGuru brought word of a new browser-based space strategy game called Starpires that looks neat despite it’s…wacky name.
- The Beyond Beyaan blog had a few interesting updates covering design changes, the race selection UI and the player setup screen.
- Space Sim Central has word of a sequel to the arcade shooter Space Chunks entitled Space Chunks II: Lair of the Chunk Lords, which looks pretty fun. Never heard of Space Chunks before this, so I added it to the list.
- Over on Quarter to Three, Kevin let me know about a new space game called Blockade Runner, which looks like “Minecraft in space” and might not be a bad thing at all.
- ModDB brings word that Homeworld:@ — a mod for Homeworld 2 that is “building upon the foundations of Homeworld and Homeworld:Cataclysm to create a faithful sequel in the Homeworld:2 engine, with new ships, storyline, and game mechanics” — has been released.
Whew, that was a mouthful. :) I hope to be all caught up on news now. :) Thanks for reading, and if I missed anything, please contact me. :)
Not sure how I missed this, but several days ago, the excellent-looking Homeworld 2 mod Star Trek: Continuum was released in alpha form, and boy does it look amazing. This mod strives to capture the feel of Armada 2 but using Homeworld 2′s excellent engine.
The mod has three playable factions, the Federation, Klingons, and Romulans, and includes a lot of features to pretty the game up as well as make it play better, like ship experience, new shader and so on. You can download the mod from ModDB or Desura, and you can click below for a nifty launch trailer! This makes me wanna snag a cheap copy of Homeworld 2 (no, I don’t actually own it) and try it out.