Just as I was writing today’s news digest, this came through the wire (thanks Shellfishguy on Quarter to Three for making me aware of it). According to this post on the Gearbox website, they’ve acquired the IP to Homeworld. According to the short post:
Gearbox Software has prevailed as the highest bidder in the acquisition of the Homeworld franchise from THQ. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative game and personally spearheaded the acquisition.
Brian intends as first priority to direct Gearbox’s interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms.
I’m not sure how to react to this. What do y’all think?
SO MUCH NEWSINESS!
Helllllloooooo my wonderful awesome friends! I’m back! I think! *checks* Yes, I’m back! Sorry for the lack of news posts, got surprisingly busy all over the place and just didn’t have the time. I do now though, yay! There’s a lot to go over, so let’s dive in, it’s all warm and stuff! ;)
- EVE Online – On the official site, they have a video of true stories from the first decade of the game (which will be embdedded below). The Mittani has articles on cruise missile fixes, mission fixes and news about an alliance slapfight.
- Drox Operative – The big news is MOD TOOLS! Yay! There’s also a new patch that fixes trade requests and other things.
- StarMade – Several updates include news on server crashes, a custom docking area, wedge shapes, faction options and other bugfixes.
- Star Conflict – There are updates on new gold standards as well as a new combat specialization.
- Star Citizen – There’s new art of the 300i fighter, which is alovely. There’s also a naming system poll, a spotlight on fan RADD and a new update to their writer’s guide.
- Voidnex – Thanks to reader Goomich for pointing out this new game to me. Looks nifty!
- StarDrive – The good folks at RTS Guru have written a preview of the game.
- FTL – You can now buy FTL-themed merchandise, such as a Kestrel hoodie or a pirate t-shirt. I so want the hoodie. There’s also an interview with the devs over on PixelJudge.
- Solar War – There’s a new version of the game available, which adds support for more factions, event chains and even more.
- Freespace Port – Version 3.4 of the port of Descent: Freespace to the Freespace 2 engine has been released! Go git it!
- Rogue System – Their new website has a chart that shows the progress of the game, which is awesome to see. I want it now though. ;)
- Infinite Space 3 – On their Kickstarter, they’ve announced a soundtrack as well as stretch goals! Go check it out and kick ‘em something!
- Mok Force – Thanks to Rock, Paper Shotgun for writing about this neat-looking shmup.
- Homeworld 2 Complex – The latest version of this extensive mod has been released on ModDB. You can see a trailer of it in action below.
- Neptune’s Pride II – Thanks again to Rock, Paper Shotgun for letting us know about a new version of this popular browser-based space conquest game.
- Endless Space – The Amplitude folks need help to save the Sowers.
- Beyond Beyaan – There’s a new build which adds event handling and a new UI, among other things. The game also has its own cursor now, as well as velociraptors. ;)
- Stars of Call – According to a post on our very own forum, there’s a new version of this nifty Naev total conversion.
- Infinity – There’s a HUGE update on planetary engine improvements, which looks FANTASTIC. Can they FINALLY release this thing please? ;)
- Kerbal Space Program – As reported by Eurogamer, there was some confusion and outcry over the notion of paid expansions for the game. This was thankfully dealt with by a post from the devs on their blog.
- Void of Darkness – The dev has begun writing the dialog for all the alien races, apparently.
- Star Trek Online – There’s a new Legacy of Romulus dev blog entry to read.
- And Here the Wheel – There’s a new podcast episode for y’all to listen to. :)
- Elite: Dangerous – There’s a new Fiction Diary for the game on YouTube, as well as embedded below.
- Galactic Patrol 2013 – There’s a new Kickstarter for this game that has the blessings of the original Galactic Patrol folks. Go check it out.
- Joystick Required – This was a space game news site run by a Jumpgate colleague of mine back in the day, and it’s back, so go check it out and say hello!
- Strike Vector – This is spacey enough to warrant inclusion. Just go watch this trailer. Seriously, watch it.
- AI War – There’s a new patch called “Nebulous Diligence” which works to improve the AI.
We’re not done yet folks! We have DEALS too!! Let’s do this!
- Space Pirates and Zombies is on sale at GMG for $5.08
- Beat Hazard EVERYTHING is part of the latest Indie Gala weekly bundle, and you can get all of it f or $1.87, which is a FREAKING steal people.
- Gamestop is having a spring sale on everything Stardock, which includes:
- AI War is also part of a Steam weeklong sale, in which everything is 75% off.
- There’s also an IndieFort Spring Bundle which has both AI War and Zigfrak for $7.99.
FINALLY, the folks at Arcen games (who made the aforementioned AI War) have announced a new game called Skyward Collapse, which looks awesome.
That’s it! Have a great day folks!
Get’cher Videos Right Here…
ai war fleet command, And Here the Wheel, beat hazard, beyond beyaan, Descent: Freespace, drox operative, elite: dangerous, endless space, eve online, freespace 2, FTL, Galactic Civilizations I, galactic civilizations ii, galactic patrol 2013, homeworld 2, Infinite Space 3: Sea of Stars, infinity, Kerbal Space Program, mok force, neptune's pride ii, rogue system, sins of a solar empire trinity, sins of a solar empire: rebellion, solar war, space pirates and zombies, star citizen, Star Conflict, star trek online, stardrive, starmade, stars of call, strike vector, void of darkness, voidnex, zigfrak
Pew to the Power of Pew!
Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.
Podcast: Play in new window
We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!
Continue reading “SGJ Podcast #07: Getting Sold on Swords and Stars” »
endless space, Galactose, Homeworld, homeworld 2, homeworld cataclysm, Kerbal Space Program, northstar, rogue system, sins of a solar empire, star citizen, sword of the stars, Sword of the Stars II: Lords of Winter, Treasure Planet: Battle at Procyon, wing commander
More Chit Chat
Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games that are still worth playing even though their graphics and UI are on the archaic side. We also look at the opposite side of the coin, games that have held up well over the years.
Podcast: Play in new window
We also have an iTunes page now, as well as our RSS feed! Yay! Thank you for listening, and please find our show notes under the cut. :) Also, since I’m still pretty new to this podcasting thing (it’s old hat to Jim, thankfully), please don’t hesitate to give me constructive criticism on how I can improve my performance either in the comments below or in the forum. :) Hope the length is okay with y’all, but again, new to this stuff, still trying to be efficient. ;) Thanks again! :)
Continue reading “SGJ Podcast #01: Graphics vs. UI vs. Gameplay! FIGHT!” »
beyong beyaan, drox operative, elite, endless space, freelancer, Homeworld, homeworld 2, homeworld cataclysm, Independence War 2: Edge of Chaos, Kerbal Space Program, privateer gemini gold, rogue system, Rules of Engagement, Rules of Engagement 2, Sentinel Worlds I: Future Magic, space rogue, Star Command, star fleet 1, star fleet 2, star trek: starfleet command: orion pirates, star wars: tie fighter, star wars: x-wing alliance, starflight, starflight 2 trade routes of the cloud nebula, starlander, wing commander, wing commander ii, wing commander iii: heart of the tiger, wing commander iv the price of freedom, wing commander prophecy
Extry extry! Read all about it! :)
So while I was working my butt off at two jobs for the last three weeks, a few things happened that I didn’t have time to cover then, so I figured I’d give ‘em a quick rundown:
- RTSGuru brought word of a new browser-based space strategy game called Starpires that looks neat despite it’s…wacky name.
- The Beyond Beyaan blog had a few interesting updates covering design changes, the race selection UI and the player setup screen.
- Space Sim Central has word of a sequel to the arcade shooter Space Chunks entitled Space Chunks II: Lair of the Chunk Lords, which looks pretty fun. Never heard of Space Chunks before this, so I added it to the list.
- Over on Quarter to Three, Kevin let me know about a new space game called Blockade Runner, which looks like “Minecraft in space” and might not be a bad thing at all.
- ModDB brings word that Homeworld:@ — a mod for Homeworld 2 that is “building upon the foundations of Homeworld and Homeworld:Cataclysm to create a faithful sequel in the Homeworld:2 engine, with new ships, storyline, and game mechanics” — has been released.
Whew, that was a mouthful. :) I hope to be all caught up on news now. :) Thanks for reading, and if I missed anything, please contact me. :)
Never piss off a Galaxy Class starship.
Not sure how I missed this, but several days ago, the excellent-looking Homeworld 2 mod Star Trek: Continuum was released in alpha form, and boy does it look amazing. This mod strives to capture the feel of Armada 2 but using Homeworld 2′s excellent engine.
The mod has three playable factions, the Federation, Klingons, and Romulans, and includes a lot of features to pretty the game up as well as make it play better, like ship experience, new shader and so on. You can download the mod from ModDB or Desura, and you can click below for a nifty launch trailer! This makes me wanna snag a cheap copy of Homeworld 2 (no, I don’t actually own it) and try it out.
Continue reading “Star Trek Continuum Mod for Homeworld 2 Released” »