Homeworld Remastered Announced

A Legendary Series Returns...

A Legendary Series Returns…

Thanks to everyone who made me aware of this during my snoozing hours. ;) The folks at Gearbox have finally announced their intentions for the recently-acquired Homeworld license with Homeworld Remastered. The remastered versions will come with updated graphics (including support for 4K displays), updated audio and music along with a centralized multiplayer mode that will “allow you to interact with other players like never before.” The original versions of both Homeworld 1 and 2 will be included as well, but updated to run on modern operating systems. There’s also a poll on the site asking folks if they’d want a physical collector’s edition as well. Like, duh, who doesn’t, right? ;) I’ll bring you more info as I get it.

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What Happened to Homeworld: Cataclysm? (Part One Maybe?)

Why No Love for This Game?

Why No Love for This Game?

With all the talk of Homeworld and Homeworld 2 getting an HD makeover from the folks at Gearbox, I had to wonder…what happened to Cataclysm? I’ve not played Cataclysm, but I’ve been told many a time it’s the best in the series, but it seems to be something of a black sheep, as a lot of folks seemed to skip it since it wasn’t from Relic directly. Regardless, I wanted to find out what happened to this entry in the series, so I first contact friend of the site Paul “Rorschach” Tobia. You may remember Paul from the podcast we did on Sword of the Stars.

In that podcast, Paul said how he knew the folks at Kerberos, and how they used to be Barking Dog Studios, the folks behind Cataclysm. I therefore contacted Paul, and he put me in touch with some of his friends at Kerberos. After writing a polite email about the issue, I got this reply from Chris Stewart, a producer at Kerberos.

Hi Brian,

Thus far Gearbox hasn’t talked much about Cataclysm. Technically, it’s part of the same IP, but assets and code are less directly available, so I don’t know if they’re keeping mum on it until they know what they can and can’t make available, or if they think because it was made by another company, the rights are distinct from 1 & 2 – though with all third-parties involved basically dissolved, I doubt that’s the case. I hope they don’t think it’s not of interest to gamers!

There should have been code copies at Barking Dog, Relic, and Sierra. Sierra’s would be long gone, and I don’t know what the archive situation at Relic was in regards to Cataclysm, but Barking Dog’s are certainly gone as well – where to, I don’t know, we haven’t been involved with Barking Dog / Rockstar in over a decade, and at least two different offices. Cataclysm existed in a weird space where Sierra wanted an expansion to the series, but Relic wanted it separated from the main line, hence the “standalone expansion” marketing oxymoron. Relic was pretty dismissive of Cataclysm, so I don’t know what they would or would not have saved.

It’s possible that stuff still exists on back-ups that went to another Rockstar office, but honestly I doubt it.

All music and sound assets (VO, dialogue, etc.) are still archived at Studio X Labs, last I checked, at best quality – theoretically the base Cataclysm, using just a retail copy, could have it’s sound up-scaled, since it’s no longer constrained to a CD. I’m not sure about removing or spoofing the Securom DRM – I’m sure if the pirates can work around it, Gearbox could work around it, without having to find the source assets. But I’m just thinking out loud.

That probably doesn’t help you much – if you have any specific questions I can help with, let me know, I’ll do what I can.

There’s some good information in there, to be sure, but I wanna know more. Chris gave me another lead to follow, which I plan to, so that’s where I’ll leave this for now. If I find anything further I’ll let y’all know. :)

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Spacey Gamey Newsie Dealie Quickie 7/22/13

It's the News!

The News is Comin’ Atcha!

Haaaaaaaaaaaayyyy guys, how are ya? Sorry I’ve not posted the news in a while, but REAL LIFE OMG. I saved over 100 news pieces in Pocket, then realized it would take foreeeeeever to put ‘em all together, so rather than feel crushed under that weight, I’m gonna give y’all just the big importanty stuff for now and then start fresh on the morrow. ;) Sorry to folks whose news I might’ve missed as a result of this news culling, but I felt it had to be done. This will help me get back on the horse a bit more quickly and resume normal content posting with a clear head, heart and mind. ;)  Now, on wish the show!

  • Ring Runner – This awesome game finally came out, and you can buy it allllll over the place (except Steam at the moment, sadly). I’ve been playing with the final, and it’s fuuuuuun, so expect a review soon…ish. ;)
  • Drox Operative – The Invasion of the Ancients expansion pack is now available for pre-order, which gets you a copy of the beta. I’ve put in an hour or so and so far I am really digging it. I am kinda biased though. ;)
  • Homeworld – According to IGN (via Blues), Gearbox has announced at PAX Australia that they’ll be releasing HD digital versions of Homeworld and Homeworld 2 (yay!). No word as to what the heck happened to Cataclysm (boo!), but hopefully that one will join the digital revolution someday.

Finally, we have a deal today (if the recent Steam sale wasn’t enough for your poor wallet). The Bundle Stars current bundle includes Galaxy on Fire 2 Full HDWeird Worlds: Return to Infinite Space and a bunch of other non-spacey games for just under $5 as I write this, which is a FREAKING STEAL people, so jump on it if you don’t already have these.

That’s it for today folks. Thanks for reading, as well as your patience and patronage. :) Have an awesome day!

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Homeworld License Acquired by Gearbox

So...Yeah...

So…Yeah…

Just as I was writing today’s news digest, this came through the wire (thanks Shellfishguy on Quarter to Three for making me aware of it). According to this post on the Gearbox website, they’ve acquired the IP to Homeworld. According to the short post:

Gearbox Software has prevailed as the highest bidder in the acquisition of the Homeworld franchise from THQ. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative game and personally spearheaded the acquisition.

Brian intends as first priority to direct Gearbox’s interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms.

I’m not sure how to react to this. What do y’all think?

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Spacey Gamey Newsies & Dealsies 4/11-17/13: The Freaking Finally Edition

Stack of Newspapers

SO MUCH NEWSINESS!

Helllllloooooo my wonderful awesome friends! I’m back! I think! *checks* Yes, I’m back! Sorry for the lack of news posts, got surprisingly busy all over the place and just didn’t have the time. I do now though, yay! There’s a lot to go over, so let’s dive in, it’s all warm and stuff! ;)

We’re not done yet folks! We have DEALS too!! Let’s do this!

FINALLY, the folks at Arcen games (who made the aforementioned AI War) have announced a new game called Skyward Collapse, which looks awesome.

That’s it! Have a great day folks!

Get’cher Videos Right Here…

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SGJ Podcast #07: Getting Sold on Swords and Stars

Pew to the Power of Pew!

Pew to the Power of Pew!

Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.

We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!

Continue reading “SGJ Podcast #07: Getting Sold on Swords and Stars” »

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