Tag: Galactic Inheritors

Let’s Play Galactic Inheritors – Entry 6 – The End of My Rope

This entry is part 6 of 6 in the series: Galactic Inheritors Review

Game developers, you never want your player to reach a point wherein they’re playing your game, and they begin to question whether they’re playing it incorrectly, especially in games with more open designs like a 4X game. Yet that’s the question I kept asking myself over and over as my enjoyment in Galactic Inheritors ground […]

Let’s Play Galactic Inheritors – Entry 5 – Slogging Along

This entry is part 5 of 6 in the series: Galactic Inheritors Review

Welcome back to Galactic Inheritors! In this entry, I’m still stuck between a Xylenth and a Melowar. Unfortunately, since the expansion and exploration portion of this game have ground to a halt for me — without declaring war on someone, of course, which I don’t wanna do because I’m peaceful like that — I’m stuck […]

Let’s Play Galactic Inheritors – Entry 4 – Turtling

This entry is part 4 of 6 in the series: Galactic Inheritors Review

Welcome back to Galactic Inheritors my friends! In this entry, I’ve reached the limits of where I can peacefully (as well as technically, due to range limitations) explore and expand, so I’m left with exploit and exterminate. Yay? Interestingly, I have tried to remain friends with my two neighbors to the north — the Xylenths […]

Let’s Play Galactic Inheritors – Entry 3 – Filling Up the Glass

This entry is part 3 of 6 in the series: Galactic Inheritors Review

Welcome back to a new entry covering Galactic Inheritors my friends! In this entry, we reach the limits of the systems we’re able to colonize without fighting anyone else, meaning the first two Xs of the 4X genre, eXplore and eXpand, are finished and now it’s onto eXploit and, if need be, eXterminate. I’m more of […]

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