Howdy folks, and welcome to this week’s episode of the Space Game Junkie Podcast! This week, Jim and I sit down with Producer and Lead Designer Ole Herbjørnsen and Art Director Garret AJ to talk about their currently Kickstarted game, The Mandate. We learn a lot about the game, its evolution, its history and even play around a little with its ship designer and such. It was a damned fun podcast to record, and should make for a fun listen. :)
Podcast: Play in new window | Download (Duration: 1:40:28 — 50.3MB)
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As always, we hope you enjoy the show, look forward to your comments below, and invite you to subscribe to the podcast via iTunes or RSS. Thanks for listening! :)
Podcast #34 Show Notes:
Space Games Mentioned:
- The Mandate
- PULSAR: Lost Colony
- Star Trek: Klingon Academy
- Star Trek Online
Other Games Mentioned:
- XCOM Enemy Unknown
Note: I’m swamped this week so rather than listening to the entire show again and building the notes from that — which I sadly don’t have time for — I’m building these from memory, so stuff might be missed. My apologies.
4 thoughts on “SGJ Podcast #34: Hanging Out on a Mandate…”
Consider me intrigued. I’ll have to check out the ship designer and other stuff soon.
In other news, I am so far behind on these podcasts. I think I left off around episode 8 before summer until dropping back in for this one. I grabbed several and put them in a playlist for while I play Terran Conflict again, though. Works pretty well for catching up.
I hope you’re enjoying the podcasts. :)
Indeed I am. My weekend was filled with space game info, amusing anecdotes, fascinating stories from various devs, and a legion of Pauls. You and Jim run a great podcast, so don’t ever stop doing them!
Yaaaay, I’m glad you like them, thank you!