SGJ Podcast #17: Void Destroyer – The Dark Souls of Space Games?

You may also like...

5 Responses

  1. DanieruX says:

    It’s podcasts like these that make me want to knuckle down and learn some coding… nice work Paul!

  2. Paul says:

    Thanks – what I think is a almost universal thruth is that a lot (I can’t say all because I haven’t met all) people greatly enjoy creating something. That’s really what makes us humans what we are. So it can be incredibly rewarding and motivating to go down these paths. There’s really no way to fail because something is always gained.

  3. misplacedbravado says:

    (I’m catching up on the podcast…)

    I love the idea of an RTS that lets you control units directly — the last time I saw something like that attempted was Ambrosia Software’s Ares, back in the ’90s.

    I’m definitely going to take a closer look at Void Destroyer.

Chime In!

This site uses Akismet to reduce spam. Learn how your comment data is processed.