Let’s Play Space Colony – Entry 1 – Making our Beds…

Such a Pretty Planet...Kinda...
Such a Pretty Planet…Kinda…

When Space Colony came out originally in 2003, I skipped it. Not 100% sure as to why I did really. The closest thing I can think of is that I saw it, thought to myself, “I already can play Startopia” and moved on. Regardless, there’s a new Steam version out, and the folks behind it were nice enough to send me a key! I figured, karmically, the LEAST I could do was a Let’s Play, so here we are. Space Colony takes elements of The Sims-style games and adds alien worlds and actual aliens to the mix. You not only have to build a functional colony, but also manage your crew’s personalities as well. In this first entry, I take on both my first colony and my first crew personality conflicts! Thanks for watching!

One Comment

  1. I got this game from Gog a few years ago because I really liked Stronghold HD. I liked the graphics and the game play ideas but you have to really micromanage the persons on your colony. Instead of just building facilities and managing the colony you have to build the facilities and tell each person to use them. It got annoying. I played it when it first launched so maybe that’s been updated and patched. But at launch the AI didn’t really work and your colonists would just get grouchy and stop working because they wouldn’t eat or talk to their friends or whatever.

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