SGJ Podcast #13: Dominium Q&A with Malcolm Sparrow

What Does It MEAN?!
What Does It MEAN?!

Hey kids, welcome to episode #13 of the Space Game Junkie! This time, Jim and I get up early in the morning to talk to Malcolm Sparrow, the lead developer of space combat and trading game Dominium (formerly known as Dominion) and it’s current Kickstarter campaign. This podcast is a bit shorter than usual because we did it at 6 AM my time, and I had to rush to work afterwards, just so y’all know. ;) As a treat, you’re all hearing me pre-coffee. ;)

As always, we invite you to comment on the podcast below, invite you to subscribe to us via RSS or iTunes, and thank you for listening. Enjoy! :)

Episode #13 Show Notes

Kickstarters Mentioned:

Space Games Mentioned:

Other Games Mentioned:


Author: Brian Rubin

4 thoughts on “SGJ Podcast #13: Dominium Q&A with Malcolm Sparrow

  1. “What does it MEAN?!” – Dominium = latin for Dominion ;) Not quite a literal translation, but close enough! I realised I wandered away from a few of your questions without meaning to – so I’ll rack ’em up and blog some more in-depth answers… Cheers Brian – was a pleasure, and thanks to you and Jim for the pre-coffee session :)

    1. Oh, I know what it means, I was just trying to be funny. ;) Thanks again for coming on!

      1. Aha – sorry then Brian – not enough coffee or sleep here ;) All the best!

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