SGJ Podcast #48: Drowning in Immersion

OOHHH! IMMERSION!

OOHHH! IMMERSION!

Hey folks, welcome to the latest episode of the Space Game Junkie Podcast. I apologize for getting this up so late, as Jim sent it to me days ago, but I had the busiest weekend ever, so I didn’t really have time to put it up until now. I also don’t have time to do the detailed show notes this week either (I might have to pair those down in general since they take an awful long time sometimes). :( On a happier note, Jim and I talk about a lot of awesome stuff, like news, games we’re playing and immersion in video games, based on our own experiences plus those you — our awesome readers — shared with us. It made for a great discussion, and we hope you enjoy it. :)

As always, you can leave comments below, or contact us at hail@spacegamejunkie.com if you’d like to contact us directly. Also, while I’m thinking of it, we’re thinking of doing some kind of write-in show, so hey, write us with questions you have and we’ll answer ‘em on a future show. ;) Thanks for listening, as always folks! :)

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What Happened to Homeworld: Cataclysm? (Part One Maybe?)

Why No Love for This Game?

Why No Love for This Game?

With all the talk of Homeworld and Homeworld 2 getting an HD makeover from the folks at Gearbox, I had to wonder…what happened to Cataclysm? I’ve not played Cataclysm, but I’ve been told many a time it’s the best in the series, but it seems to be something of a black sheep, as a lot of folks seemed to skip it since it wasn’t from Relic directly. Regardless, I wanted to find out what happened to this entry in the series, so I first contact friend of the site Paul “Rorschach” Tobia. You may remember Paul from the podcast we did on Sword of the Stars.

In that podcast, Paul said how he knew the folks at Kerberos, and how they used to be Barking Dog Studios, the folks behind Cataclysm. I therefore contacted Paul, and he put me in touch with some of his friends at Kerberos. After writing a polite email about the issue, I got this reply from Chris Stewart, a producer at Kerberos.

Hi Brian,

Thus far Gearbox hasn’t talked much about Cataclysm. Technically, it’s part of the same IP, but assets and code are less directly available, so I don’t know if they’re keeping mum on it until they know what they can and can’t make available, or if they think because it was made by another company, the rights are distinct from 1 & 2 – though with all third-parties involved basically dissolved, I doubt that’s the case. I hope they don’t think it’s not of interest to gamers!

There should have been code copies at Barking Dog, Relic, and Sierra. Sierra’s would be long gone, and I don’t know what the archive situation at Relic was in regards to Cataclysm, but Barking Dog’s are certainly gone as well – where to, I don’t know, we haven’t been involved with Barking Dog / Rockstar in over a decade, and at least two different offices. Cataclysm existed in a weird space where Sierra wanted an expansion to the series, but Relic wanted it separated from the main line, hence the “standalone expansion” marketing oxymoron. Relic was pretty dismissive of Cataclysm, so I don’t know what they would or would not have saved.

It’s possible that stuff still exists on back-ups that went to another Rockstar office, but honestly I doubt it.

All music and sound assets (VO, dialogue, etc.) are still archived at Studio X Labs, last I checked, at best quality – theoretically the base Cataclysm, using just a retail copy, could have it’s sound up-scaled, since it’s no longer constrained to a CD. I’m not sure about removing or spoofing the Securom DRM – I’m sure if the pirates can work around it, Gearbox could work around it, without having to find the source assets. But I’m just thinking out loud.

That probably doesn’t help you much – if you have any specific questions I can help with, let me know, I’ll do what I can.

There’s some good information in there, to be sure, but I wanna know more. Chris gave me another lead to follow, which I plan to, so that’s where I’ll leave this for now. If I find anything further I’ll let y’all know. :)

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Spacey Gamey Newsie Dealie Quickie 7/22/13

It's the News!

The News is Comin’ Atcha!

Haaaaaaaaaaaayyyy guys, how are ya? Sorry I’ve not posted the news in a while, but REAL LIFE OMG. I saved over 100 news pieces in Pocket, then realized it would take foreeeeeever to put ‘em all together, so rather than feel crushed under that weight, I’m gonna give y’all just the big importanty stuff for now and then start fresh on the morrow. ;) Sorry to folks whose news I might’ve missed as a result of this news culling, but I felt it had to be done. This will help me get back on the horse a bit more quickly and resume normal content posting with a clear head, heart and mind. ;)  Now, on wish the show!

  • Ring Runner – This awesome game finally came out, and you can buy it allllll over the place (except Steam at the moment, sadly). I’ve been playing with the final, and it’s fuuuuuun, so expect a review soon…ish. ;)
  • Drox Operative – The Invasion of the Ancients expansion pack is now available for pre-order, which gets you a copy of the beta. I’ve put in an hour or so and so far I am really digging it. I am kinda biased though. ;)
  • Homeworld – According to IGN (via Blues), Gearbox has announced at PAX Australia that they’ll be releasing HD digital versions of Homeworld and Homeworld 2 (yay!). No word as to what the heck happened to Cataclysm (boo!), but hopefully that one will join the digital revolution someday.

Finally, we have a deal today (if the recent Steam sale wasn’t enough for your poor wallet). The Bundle Stars current bundle includes Galaxy on Fire 2 Full HDWeird Worlds: Return to Infinite Space and a bunch of other non-spacey games for just under $5 as I write this, which is a FREAKING STEAL people, so jump on it if you don’t already have these.

That’s it for today folks. Thanks for reading, as well as your patience and patronage. :) Have an awesome day!

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SGJ Podcast #07: Getting Sold on Swords and Stars

Pew to the Power of Pew!

Pew to the Power of Pew!

Welcome to this week’s episode of the Space Game Junkie Podcast! This time Jim and I talk to Paul Tobia, or Rorschach on several forums, who is something of an expert on the Sword of the Stars series. I was fairly “meh” on Sword of the Stars II a little while back, so we asked Paul on to help convince us (and hopefully, you folks), that the game is worth our time.

We hope you enjoy this week’s episode, and as always, invite your comments either below or on the forum. Thanks for listening!

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SGJ Podcast #01: Graphics vs. UI vs. Gameplay! FIGHT!

More Chit Chat

More Chit Chat

Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games that are still worth playing even though their graphics and UI are on the archaic side. We also look at the opposite side of the coin, games that have held up well over the years.

We also have an iTunes page now, as well as our RSS feed! Yay! Thank you for listening, and please find our show notes under the cut. :) Also, since I’m still pretty new to this podcasting thing (it’s old hat to Jim, thankfully), please don’t hesitate to give me constructive criticism on how I can improve my performance either in the comments below or in the forum. :) Hope the length is okay with y’all, but again, new to this stuff, still trying to be efficient. ;) Thanks again! :)

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