X Rebirth Review – A Marked Improvement, Still Needs a Ways to Go

Die Scum!
Die Scum!

As a massive new patch adds new ships, missions and comes with a permanent price cut as well, I decided to revisit X Rebirth and see if it’s now worth your time, especially now that games like Elite: Dangerous are out alongside it. What I found was a game much improved over the last iteration I played, but still not perfect. It’s still got a clunky slow feeling to it, at least in the portions I’ve played, and the game still isn’t as efficient or user friendly as it could be. On the other hand, after choosing the mercenary career path in the beginning, in which the game seemed to dole out small missions, I felt like this added focus really helped. While I’m not going to replace Elite: Dangerous time for this, I could see me getting lost in this vibrant world if there were no other space games to play. Regardless, while the game isn’t perfect still, kudos to Egosoft for continually working to try and make it better. Is it worth the money? Eh…unless you’re dying to try it out, I’d wait for a sale, but that’s an improvement over my “no freaking way” stance. ;) Thanks for watching!

If you wanna watch me play more of this, but with the help of others, check out my Twitch stream I recorded after the video below! Enjoy!

Author: Brian Rubin

4 thoughts on “X Rebirth Review – A Marked Improvement, Still Needs a Ways to Go

  1. Still seems as horrible as I thought it did when first released. I’ll maintain a “no freaking way” stance and stick with Terran Conflict. ;)

    1. It’s definitely better than it was upon initial release, but better than a pile of loose, runny dog poo isn’t much of a place to start from. ;)

  2. Why they ever veered away for their great original formula and ruined a perfectly great series is beyond me.
    Kind of reminds me of MOO3.

    1. The only reason I can think of is that they were bored with the previous design.

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