Let’s Preview Polaris Sector – Entry 2 – Back in the Fight

This entry is part 2 of 3 in the series Polaris Sector Preview

Dammmmmmmit...
Dammmmmmmit…

Welcome back to Polaris Sector my friends! This game has gone through several betas since our last preview video, and since it comes out in a week (3/22/16 as I record this), I wanted to return to the pre-release version and play around with it a little before it drops next week, to give you an idea of how it looks, feels and plays. In this entry, I start a new game, check out each of the new races, and choose one who specializes in research (always a favorite). I then begin to scout and colonize as one does in any 4X game, but there are a few extra things to keep in mind in this game, such as fuel, which each ship uses. Running in pausable real-time, I’m able to colonize a few planets and find a GORGEOUS planet surrounded by a swarm of powerful fighters. While that planet has remained denied to me, I was able to colonize a few others. The scalable time speed makes things move quickly between events, and the auto-pausing is really well-implemented. So far I am REALLY enjoying this, and I can’t wait to play more. Thanks for watching!

Series Navigation<< Let’s Preview Polaris Sector – Entry 1 – Striving for a Unique Voice in a Chorus *** Let’s Preview Polaris Sector – Entry 3 – Stomped by the Comp >>

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