SGJ Podcast #189 – Avorion

Typical Day in Avorion…

Welcome my friends to this latest episode of the Space Game Junkie Podcast! This week, Jim, Hunter and I (sadly as it was a morning show, they couldn’t join us) and eventually friend-of-the-show Alex Sczakiel sit down with Konstantin Kronfeldner and Philipp Erhardt, developers of the exciting new shoot ’em, build ’em and mine ’em up, Avorion! We talk a lot about the inspiration for the game, the custom engine upon which it’s built, many of the gameplay aspects, single and multiplayer implementation and much more. It’s a very fun, enlightening and technical conversation that I really enjoyed, and I hope you do too. I do also apologize for some audio issues in the early part of the show, Discord had some server issues, but I switched to another server which seemed to fix it.

Next week on the show, we’ll be going back to the 90s to talk about a space game that is near and dear to our hearts, Interactive Magic’s Star Rangers. If you have any comments or questions, drop them below, email us at or hit us up on the forums.

Show Notes

Games Mentioned

  • Empyrion
  • Space Engineers
  • Jumpgate
Author: Brian Rubin

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