Hailing Frequencies Open – 3/28/17 – Spinning Wheels


Hey y’all, happy Tuesday! First off, let’s talk about today’s video. The second mission in Battle for Orion 2 really ramps up the difficulty, and not in a fun way. I actually do start to feel frustrated by the end of today’s video, mostly because I feel like I’m spinning my wheels at one point and not getting anywhere. I’m likely playing the game “wrong” as someone more experienced than I would likely do a better job. Regardless, by the end of the video I was kinda spent, but I soldiered on, as you’ll see tomorrow.

Last night I spent some time with Singularity (which, hey, is on sale right now!), and had a great time. I swear, Titanfall 2 has spoiled me when it comes to movement in FPS games now, but still, Singularity has solid gunplay, a really fun story and a VERY creepy world. At one point, I had to stop listening to audio logs and such I’d discover along the way because I was just too creeped out. This is another FPS I can see myself finishing.

Likely once I’m done this, I’ll move onto finish Shadow Warrior 2 and just ignore the overwhelming amount of trash inventory thrust upon Lo Wang during the game. Seriously, at one point I just walked away from the game because they give you not only too much look, but a horrible UI to manage it all. It is TERRIBLE. Rest of the gameplay is solid though, so I should go back to finish it, especially since they just added some neat looking DLC to it.

Last night I also returned to a new old friend, Lord of the Rings Online. I’d taken a small break to avoid burnout, as I’m also doing with Elder Scrolls Online, but LOTRO just had a big update, so I decided to dive back in. In looking through my quest log, I saw I had some book quests (these are quests which take you closely alongside and sometimes even through the events in the books), so I worked on that a bit. It was nice to be back, honestly. Totally love the game and looking forward to spending more time in that world.

In news, I forgot a couple of updates yesterday from over the weekend! First off, a massive update from the Predestination folks talks about some new single player stuff and a lot of great info about where their game is going. This one has been in the pipe a while, but I don’t mind them taking their time to do it right. Theirs does feel different than a lot of other 4Xs, so I say take the time to run with it. The Astrobase folks also had a big update as to the state of the game and the studio.

In today’s news, the developer of Sol Trader has announced their new game, Ealdorlight, which is a fantasy RPG with world and character-building elements similar to Sol Trader. Their Kickstarter should be starting soon, so I know I’m gonna back it. Project Space Sector has an update on the game and a call for VIP testers. Head on over if you want a slot. Finally, Interstellar Rift now has rich asteroids and stuff! It’s been a while since I visited the game, I should check it out.

Finally, tonight’s podcast is about game mechanics, those we love, those we hate, etc. It’s a topic rather than a guest show, and those are always more laid back, so I’m looking forward to it. I should hopefully have time to install and play some Secret Weapons over Normandy, which just arrived today as well. I also finally caved on buying Guns of Icarus Alliance, since the PVE co-op stuff looks great, but I’m mostly excited about the overworld conquest map. Hope to try it this weekend!

That’s it for today y’all! Thanks!

You may also like...

Chime In!

This site uses Akismet to reduce spam. Learn how your comment data is processed.