Miscellany: I’m a Bad Blogger :/

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17 Responses

  1. Pogue Mahone says:

    Eh, this is why I imagine it’s much more fun to be a blogger than a professional reviewer. You don’t owe anyone a deadline or certain number of articles over a set period of time. Hell, telling people that Drox Operative is cool enough to eat all your spare time is good info to folks looking for something new to try.

    • Brian Rubin says:

      I know, but I like holding myself to a certain standard. ;) I’m also a fan of transparency.

      And yes, it’s that good. ;)

      • Pogue Mahone says:

        Not faulting you for transparency, that’s always a good thing in my book. Just don’t think you need to beat yourself up for sticking to one game that you’re really into. Like I’ve said before, this could turn into a grind if you let it.

        • Brian Rubin says:

          Yeah, that’s what I want to avoid. I mostly feel bad in terms of developers, who’s games I’m way behind on, but I will get to them, so help me. ;)

  2. Zeraan says:

    Arg, Drox Operative looks really good! But if I get it, I’m sure that it will kill my productivity with Beyond Beyaan… Must resist til the game’s done…

    • Brian Rubin says:

      Hahah, yeah, might be best to also wait until it’s finished so there’ll be a demo, if that’s your concern.

  3. Aredyn says:

    This Drox reminds me of Space Rangers, but with a weird and very unfinished UI

  4. Istvan says:

    I think you can pay us back for our limitless patience by telling us more details about your compelling experience playing Drox operative – unless there’s an NDA over the beta, of course.

    • Brian Rubin says:

      Oh FFS, that is a FANTASTIC idea, yet I’ve not been doing anything for it. There IS a difference between playing a game for pure enjoyment and playing a game for the blog, but I think an article revisiting the game after now three patches and some progress inside the game makes sense. I AM ON IT! Thanks Istvan!

  5. Aredyn says:

    2012 sure has brought an impressive numbers of space titles:
    SPAZ, Starfarer, Gemini Wars, Sword of the stars 2, Sins of solar Empire Rebellion, Drox Operative, Legend of Pegasus, Endless Space, maybe space rangers: a war apart (maybe this year?), etc.
    Great Year >.< !!

    • Brian Rubin says:

      Yeah, it’s really been sooooooo much more busy this year with new releases than I though it would when I began this blog. Yowza!

  6. Stephen Hornback says:

    Rubin is furious… well… mad… well, at least mildly upset with Soldak changing the win conditions of the game. I don’t blame him. Hopefully I can help convince to have multiple win conditions as an option when you start each sector. The old conditions, the new ones, and several more. What do you think that might do to the replay value of the game?

    And Rubin, you make me laugh! I enjoy your blog. :)

    • Stephen Hornback says:

      I meant to say Brian instead of Rubin. I worked with an another artist whose first name was Rubin so I get confused. I blame making games for a living (or alzheimers).

      • Brian Rubin says:

        No worries, happens all the time, though I did have visions of a 70s styled cop show called Hornback and Rubin. ;-)

    • Brian Rubin says:

      Welcome to the blog, Stephen, and thanks for the kind words! :-)

    • Brian Rubin says:

      I’d also love to see a choice of victory conditions to choose before the beginning of a game. That’s how most 4X games work I believe.

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