Hey everyone, welcome to episode #02 of the Space Game Junkie Podcast! This week, Jim and I try to become more streamlined and efficient (me especially), yet still discuss some news, some games, and our main topic, the best music from spacey games!
All the notes for the show are below, and feel free to comment on the show either here in the comments or on our forum. Thanks for listening, and don’t forget if you want to subscribe, you can use the icons in the sidebar on the left for our RSS feed or iTunes page. Thanks again! Continue reading →
Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games that are still worth playing even though their graphics and UI are on the archaic side. We also look at the opposite side of the coin, games that have held up well over the years.
We also have an iTunes page now, as well as our RSS feed! Yay! Thank you for listening, and please find our show notes under the cut. :) Also, since I’m still pretty new to this podcasting thing (it’s old hat to Jim, thankfully), please don’t hesitate to give me constructive criticism on how I can improve my performance either in the comments below or in the forum. :) Hope the length is okay with y’all, but again, new to this stuff, still trying to be efficient. ;) Thanks again! :)
I am, I’ll admit, an unabashed Wing Commander fanboy. I’ve played all the PC games and enjoyed all of them (Privateer 2 doesn’t count), and have logged several hundred hours in the various iterations of the Confed/Kilarthi universe. Now we have a new, fan-based peek into that universe I and many fans love so much. Entitled Wing Commander Saga: The Darkest Dawn, it’s a game with a long history, almost as long as the series on which it’s based. Please join me now as I take a look at this new entry into the Wing Commander mythos and see how well it fares.
Yeah, I Have to Get Creative with News-Related Images. :P
Hey y’all, welcome to Friday! With the weekend almost upon us, it’s time for our final round of news for the week! Let’s take a look at what’s going on, shall we? ;)
The big news of the day is that the Kickstarter for Strike Suit Zero has past their funding goal of $100,000!! Congrats to them! According to a Tweet from Jamin Smith, a pledge from the lead designer of Assassin’s Creed 3, Steve Masters, pushed them over the line.
The races page on the Drox Operative website has been updated with info for two more races in the game, the Humans and the Shadow. Also, according to a post on Soldak’s Facebook, the next patch will include bounty hunters that can hunt Operatives! Cool! Edit: The patch is out! Read about the changes here! Yay!
Which are all just dang amazing deals. If you don’t, for some WACKY reason, already own these, this is a great time to snag some of the best space gaming ever. The final deal is over on Steam, where you can get the just-released-over-there Gemini Wars for $15.99.
Finally, in non-gaming news, there are some lovely ship designs over on the Concept Ships blog from Tom McDowell.
And that’s it for today folks. I hope y’all have a lovely weekend and get some fun spacey gaming in. :)
Hey y’all, GOG is having one of their weekend sales, which this time includes the Ultima and Wing Commander games. Since what we really care about around here is Wing Commander, you can get these on the cheap:
If you’ve not played any of these, now is the perfect chance to snag these iconic games and see what all the fuss is about. :) Enjoy!
PS. The recently released Wing Commander Saga: The Darkest Dawn takes place in the same time period as Wing Commander 3, so to fully get everything out of The Darkest Dawn, you should play games 1-3 first. :)
Rock, Paper Shotgun has an article on the ambitious space sim Ensign-1, which is a pretty good read. There’s also a word of adding shaders to the game to make it look better.
Naev has been updated to 0.5.3, which adds a portable mode, active cooling and more.
There’s now a mission editor for Wing Commander Saga: The Darkest Dawn. This also includes a “loose remake” of the first two missions in Wing Commander III: The Heart of the Tiger, which is a nice touch.
In FTL news, Gamefront has an article entitled, “Kickstart My Gaming Heart, which talks about the game in detail, and over on the official website, they now have a forum (which was up but is down at the moment).
I recently realized that Spacewar! was first released in 1962, fifty years ago. In looking at the game’s Wikipedia entry, the first operational version of the game was released in February, while the version we’ve come to know and love was released in April. Therefore, I’d say now is good enough a time as any to say happy 50th birthday to space gaming, and to look back at how far we’ve come since the very beginning…