I Wanna Fly Around in This!
At the very beginning of the amazing Hitchiker’s Guide to the Galaxy book, it includes a short set of instructions on how to leave Earth. When I read that, a part of my brain wanted to follow every detail so I could leave this small, confining planet as quickly as possible.
See, I’ve wanted to leave Earth ever since I was four years old and saw the Enterprise for the first time (the “Star Trek” one, of course). It just feels so…SMALL to me. So confining. This is why, ever since then, I’ve dived into any piece of science fiction I could get my grubby paws on. It gave me a window into new worlds that I could only visit in my imagination, and one of the best windows has been video games that take place in space. While I was playing around with some space game or another the other day, I began to wonder what it was about space that was so fascinating, and why I was so very drawn to any game that took place in its vast expanses.
This is What I Came up With…
It's a Big Green Thing! KILL IT!
The ambitious looking indie spacey-runny-aroundy game Ensign-1 is now available on Desura for alphafunding. It’s currently selling for $4.99, and it looks pretty cool. It reminds me, from screenshots at least, of the awesome Parkan II, so check it out if you’re interested in a hybrid FPS/space sim. I’ve put it on my list of games to preview, so stay tuned for that. Enjoy!
My ideal space game is made of dreams and starlight...
We all have dreams, things we’d like to do, see, accomplish, experience, etc. As space games have taken up a huge chunk of my life, I’ve long had the idea in my head of what my ideal space game would be, and have been dreaming of it actually being made someday. Some games have come close in one way or another, but none have ever matched what I wanted for my ideal game. What makes up this ideal game, you ask? Click below to find out…
Continue reading “What is Your Ideal Space Game?” »
Battlecruiser, Bridge Commander, Daggerfall, evochron, freelancer, Frontier: Elite II, Hardwar, Heavy Gear, Homeworld, Independence War, Jumpgate, Morrowind, Parkan II, precursors, Privateer, space rangers, starflight, Starshatter, Terminus, tie fighter, wing commander
See that big explosion? That's the death knell of the space sim genre...
I’ve always felt that if a PC game has a spaceship in it, I’ll play it, no question. One of my earliest memories involving video games was Lunar Lander on the Radio Shack TRS-80. I had been fascinated with space and science fiction for many years thanks to the original Star Trek, and recall jumping at the chance to play a game set in space. When I received my first DOS-based computer some time later, I dove into games like Elite, Starflight, Sentinel Worlds I: Future Magic and many more.
Continue reading “The Day the Space Sim Died” »
darkstar one, elite, freelancer, freespace 2, Parkan II, Phoenix, Renegade: Battle for Jacob's Star, Sentinel Worlds I: Future Magic, starflight, Tarr Chronicles, wing commander, x-wing