Hey guys, me again, hiiii! Sorry for the sporadic posts, been kind of a wonky week, but here I am to drop a news bomb on y’all. :) Here we go!
- We have more reviews of Drox Operative on tap, this time from GamesFinity, Halfbeard’s HUD (LOVE that name) and Inside Mac Games. Stop asking me when I’ll be doing mine…oh, wait, you haven’t been. Well, well…I see how it is…
- According to the EVE Online community site, EVE Online and Dust 514 servers have now merged. The PlaySF blog wrote up some wordy things about it.
- According to an interview with David Braben over on PCGamesN, Elite Dangerous will have 100 billion star systems and the Thargoids will return. There’s also a video of Braben doing an Elite postmortem on Gamasutra, which is an hour long. I can neither embed it nor watch it right now, sadly.
- The Skyjacker Kickstarter has an update on how the game is made, pledges, and a request to spread the word. I’ve now done my part for the day. ;) Oh, yeah, I also did an interview with ‘em a while back. Check it. ;)
- On the topic of 4X games, Space Sector has an article on the graphics libraries they use, while 4xgamer wonders why you’ve been missed by them.
- 4xgamer also has an interview with Stephanie Rancourt on her game, Deep Space Settlement.
- The Predestination website asks if you’re designing a commander, missile or building and then shares some examples.
- According to the Lunar Flight site, the game will now be available at retail stores in Germany, thanks to the folks at Headup Games. Awesome, more exposure for an awesome game. :)
- The official FTL website has a lovely recap of how awesome 2012 was for them, and the game is also 50% off on Steam, going for $4.99, matching the price on the official site (which also gets you a Steam key).
- PixelProspector has chosen their picks for the Independent Games Fesitval. It’s eighty games long, and includes friends of the blog such as Syder Arcade, Retrobooster, Gimbal, FTL and Beat Hazard Ultra.
- Finally, a cute little snippet as Chris Roberts visits the RSI office in Austin, marking the first time the new team is all together in one studio. These guys are adorkable. :)
Finally, in non-spacey gaming news, Eurogamer has an article called Trends of 2013: Rise of the Indies. I wanna go on record and say, as a space game fan, indies have been on the rise since the early 2000s once AAA space games began to falter, and I’ve been trying to thank ‘em for years. ;)
That’s it for now folks. Thanks for reading and visiting, and have an awesome day!