Skyjacker Q&A: High Adventure, Lots of Choice, Tons of Thrills

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13 Responses

  1. This really is an excellent Q&A. Puts others to shame!

    • Brian Rubin says:

      Wow, thanks so much, though much of the credit should go to Eugene for his awesome answers.

  2. noise says:

    Excellent Q&A.

  3. wow. the premise for this sounds amazing. the whole mentally def thing could provide a great story for the game. i wouldn’t mind digging up the books this is based off of.

  4. Jess says:

    The races sound interesting (yea cephalopods!) UI looks good in the screenshots, and the varying control modes sound fun. I’m excited about this game!

  5. Paul says:

    I payed for 25 USD for Skyjacker though Digitlus.com quite a while ago – with a program similar to early acess (I think Alpha though final), and had a email thread directly with Eugene – at the time he could not offer me beta access like the site indicated. he said he awas having trouble with the project nad had to stop. I said keep the money and give me the game when you can. Never do that again. I have tried contacting Eugene, asking if I will get what was promised to me – alpha – beta – final, and I have gotten no return email. I feel ripped off. I have 26 game credits, been in the industry 24 years – I don’t want to bad mouth a developer, but i will relate my experience to anybody who asks about my experience with the developer.

  6. Paul says:

    That’s cool Brian – like your site, I think I have every game you play on here :)

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