Let’s Play Nexus: The Jupiter Incident – Entry 2 – Kicked in the Teeth

This entry is part 2 of 6 in the series Nexus: The Jupiter Incident Review

Lasers!
Lasers!

First off, I have to apologize for this video. To record these I need to use Nvidia Shadowplay (OBS won’t pick it up properly), and it split this into two large files, so I used YouTube’s editor to merge them. It looks good to me but if y’all notice anything weird, I’m sorry I can’t do anything about it. :/ Now onto the actual entry:

Welcome back to Nexus my friends! In this entry I take on two missions. In the first, I intercept an enemy cargo vessel that has some very intriguing items on board, and this serves also partially as a combat and boarding tutorial. In the third mission. I’m to assist my friend in fending off two ships, so I disable the weapons on one and send my shuttle to board them, hoping that’ll put them out of the action. Sadly I lose my boarding party, and since the main objective of the mission is to board the station of a rival corporation, I can’t complete it, so the mission is a failure. I think it’s hilarious that this game gives no fucks and had me fail so soon after the beginning. That’ll learn me, right? I’ll be trying that mission again, but without my boarding party. ;)

Series Navigation<< Let’s Play Nexus: The Jupiter Incident – Entry 1 – Shakedown Cruise *** Let’s Play Nexus: The Jupiter Incident – Entry 3 – Some Progress >>

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