Welcome to this episode of the Space Game Junkie Podcast my friends! Sorry for the slight delay on this one, but it has been one HELL of a god damned week, IRL as the kids say, for me this week, so thank you for your patience. :) This week, Jim and I welcome Philip Devine, Founder of Riveted Games, to talk about his 4x strategy board game thing of awesomeness, Falling Stars: War of Empires. It’s a great discussion about the perils of indie gaming and expectations, finding a publisher, learning about engines we’ve never heard of before, balancing having both single and multiplayer, and quite a bit more. It’s a fun show covering a fun game, and we hope you enjoy it.
Podcast: Play in new window | Download (Duration: 1:36:35 — 32.8MB)
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Next week on the podcast, at a special time (6:00 AM PDT), we’ll be talking to the folks at Crunchy Leaf Games about their recently published space game fantastique, 3030 Deathwar Redux! If you have a guest you’d like us to bring on, or a comment or question, you can leave it below in the comments, email us at firstname.lastname@example.org or hit us up on the forums. Thanks so much for watching/listening, and enjoy the show!
- jMonkeyEngine – The engine upon which the game was built.
- 3030 Deathwar Redux
- Drox Operative
- Galaxy Trucker
- Space Pirates and Zombies 2
- Star Trek Online
- Star Ruler 2
- Frozen Synapse