StarDrive 2 Announced

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11 Responses

  1. Nack says:

    Sign me up for “wary”.

    What I’d like in a 4x game is something that trims the fat, picks a game system or two and focuses on those, rather than trying to do everything. ie: pick one or two of:

    – ship design
    – diplomacy
    – colony management
    – exploration
    – complex r&d
    – tactical combat
    – resource management
    – story

    Implement those one or two well, and automate away the rest. At the scale current 4x games are made, it is simply not possible to do a good job of more than a couple of systems and still ship the game on a realistic schedule. Too many games are trying to do it all, and either failing across the board or making a game with one excellent system and then a lot of dross holding it down.

    If you really must make MOO2 writ large, build it one system at a time and release the new systems as DLC or add-on games.

    • Brian Rubin says:

      That sounds a lot like Distant Worlds to me. ;) Just saying…*ducks, runs away*…

      • I am holding my breath for DW Universe and hope they can pack every last remaining bit into it, before moving onto Distant Worlds 2… But will check out StarDrive 2 from AARs, once they start popping up… I just hope they do a proper Beta test, maybe even an Alpha test.

  2. Nack says:

    Or Rules of Engagement, for that matter.

  3. Bob says:

    Considering they didn’t make good on all the promises of the first game and released it unfinished, I don’t think the developers are to be trusted.

    • Brian Rubin says:

      Welcome to the comments Bob, and yeah, I seriously doubt you’re alone in your sentiment.

  4. Captain Kal says:

    I found the original for $11, on GamersGate. Is it worth it?

    • Mayhem says:

      You will get a smoother game with a deeper tech tree and better AI if you go pick up the original Masters of Orion 2 from 1994.

      I’m going to say, not worth it considering a 20 year old game is still competition.

    • Brian Rubin says:

      Sadly, no, not worth it, IMO at least.

  5. Mayhem says:

    This just looks like the same sort of cash grab as the first iteration. Features will be cut during the beta process, and if it follows the same process as the first one some might even be cut after release. (In technicality stardrive never had a beta period because that requires all assets to be in place for testing, the last titans were not added until after the release date.)

    I still love my 4x games and am dying for a good one that is not set in a historical period, I’m not expecting a developer who deletes his own comments on his official site and then denies them to live up to his word. This title is being done on a smaller time frame without adding any more staff to make up for it.

    • Brian Rubin says:

      Welcome to the comments Mayhem, and yeah, from what I’ve seen you’re totally not alone in your concerns. :/

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