SGJ Podcast #114 – Close Order – Fleet-Based Chaos and Hilarity

By | 06/26/2015
GO FORTH AND DESTROY, MY FLEET

GO FORTH AND DESTROY, MY FLEET

Welcome to this episode of the Space Game Junkie Podcast! This week, Jim, Hunter and I sit down with the founder of Raconteur Games, Nicholas Laborde, to talk about their upcoming fleet-based space shooter, Close Order. What resulted was a very entertaining discussion on indie development, space games, Mark Hamill movies and much more, and Nicholas was certainly an exuberant guest in his own right. ;) The game itself is also a ton of fun, and has a great amount of potential to be an amazing space shooter.

Overall it was a very fun show, and we hope you enjoy it. :) Tune in next week when we have the folks behind the currently kickstarting game Defect to talk about the player’s seemingly losing battle to keep their ship! Thanks for listening/watching!

5 thoughts on “SGJ Podcast #114 – Close Order – Fleet-Based Chaos and Hilarity

        1. Brian Rubin Post author

          Hah, sorry, confused, but amused. :)

          Reply
  1. mikedolan03

    this episode explains alot about Jim’s encyclopedic knowledge of 80s films during the show I was on…

    Reply

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