Welcome to this episode of the Space Game Junkie Podcast! This week, Jim, Hunter and I sit down with the founder of Raconteur Games, Nicholas Laborde, to talk about their upcoming fleet-based space shooter, Close Order. What resulted was a very entertaining discussion on indie development, space games, Mark Hamill movies and much more, and Nicholas was certainly an exuberant guest in his own right. ;) The game itself is also a ton of fun, and has a great amount of potential to be an amazing space shooter.
Podcast: Play in new window | Download (Duration: 1:58:55 — 32.9MB)
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Overall it was a very fun show, and we hope you enjoy it. :) Tune in next week when we have the folks behind the currently kickstarting game Defect to talk about the player’s seemingly losing battle to keep their ship! Thanks for listening/watching!
5 thoughts on “SGJ Podcast #114 – Close Order – Fleet-Based Chaos and Hilarity”
> Close Order is an arcade shooter with one simple goal: become a badass amanda!
Just some armada/amanda silliness. Didn’t mean to wake u.
Hah, sorry, confused, but amused. :)
this episode explains alot about Jim’s encyclopedic knowledge of 80s films during the show I was on…