Spacey Game Newsies and Dealsies 1/31/14: The Holy-Crap-That’s-a-Lot-of-News Edition

Hey Lookit! A New News Graphic! Yay!

Hey Lookit! A New News Graphic! Yay!

Hello my friends, and welcome to Friday! It’s been a nutty week for me, so I apologize for the lack of stuff, but I’m going to try to make up for that today with one Hugh Jass news post. Please join me as I dive into the deep end of this newsiness pool!

  • The Last Federation – Hey, lookit, finally some footage of this game we discussed on our podcast a little while back! Check it out!
  • Star Citizen – A ton of stuff, so let’s not waste time. The Next Great Starship contest begins today, then in-game we have a look at Aegis Dynamics, news fom the Kaizen system and the first episode of Dateline: Sesen. In the real world we have concept shots of an asteroid hangar, a joystick poll, a new lore builder looking at the navy and another episode of Ten for the Chairman. Moving away from the official site, Stick and Rudder has a look at the squad system, and YouTube user starwolf has a video looking at the Constellation. Whew!
  • EVE Online – If you missed it, a massive battle totalling over $300,000 in real-world losses (based on the in-game currency that can be traded for real money) erupted a few days ago once a rent payment was missed, basically. CCP estimates around 7,500 players have taken part in the fracas, which looks pretty impressive. Somewhere in the midst of this, CCP also managed to launch Rubicon 1.1 which fixes a bunch of stuff.
  • Kerbal Space ProgramEurogamer took some time to review the game while Polygon spent some time look at the people behind it along with the game’s history. Both articles are awesome. :)
  • Star Ruler 2 – Thanks to Space Sector for letting us know about a Devstream (their word, not mine) of the game recently, which clocks in at nearly two hours. Wowie. You can also learn more on the podcast we had with ‘em a while back. ;)
  • Elite Dangerous – The latest development diary talking about multiplayer has been released, and you can read all about it on Rock, Paper Shotgun. :)
  • Sierra Ops – I’d never heard of this game until the Indie Games Weblog mentioned it. It looks kinda nifty, and also has an IndieGoGo page going going, so check it out.
  • Wing Commander – Lots of news out of the CIC recently. First, they’ve announced the winners of their 2013 Best Website of the Year contest, and the winner is Howard Day’s Concordia Hanger! Congrats Howard, that thing is AWESOME. They also found a Let’s Play of Prophecy, a review of Wing Commander 2 on Rock, Paper Shotgun, a wooden model of a Confed Hellcat and some art depicting Kilrathi cap ships.
  • PULSAR: Lost Colony – Not just one but TWO video dev updates for your viewing pleasure over on Kickstarter (and below)!
  • Predestination – Their Kickstarter finished VERY successfully indeed, so yay! They also did a livestream answering questions and talking more about the game. We hope to have these folks on the podcast soon, so stay tuned.
  • Beyond Beyaan – Thankfully Brent is still alive (his words) and has an update covering asteroids and more!
  • Eterium – The final version of the beta is nearing completion! YAY! The demo was also updated as well. Can’t wait to play more of this bad boy.
  • GoD Factory: Wingmen – A new blog post details some of the rewards the players receive for completing tasks during a match. They’ve also reached beta, apparently! Yay!
  • Limit Theory – The month is over, which means a new development update! YAY! Can’t wait to watch it! This one covers the a new HUD and more. (Edit: Links fixed, thanks Josh!)
  • Rodina – The votes are in, and apparently Brendan will be working on the nuts and bolts of the game next, including damage and fire in the INSIDE of the ship. LOVE IT.
  • Starpoint Gemini 2RPGWatch points to a preview of the game on GamerFitNation along with two more previews on Monstervine and Twinfinite, while I found the preview on the Escapist entirely on my own. ;)
  • Wayward: Terran Frontier – On their Kickstarter, they have a post covering modding as well as a partnership with Curse, while on their website they announced their own wiki! Yay, I love wikis! Seriously, I love ‘em, so awesome all around. Oh, they also have a patch for their alpha as well (sorry folks, putting this together in and out of order).
  • Deep Space Settlement – Over on Twitter (grumble grumble) there’s a new screenshot of some sexy space paneling. They also have a video on how to build a cruiser.
  • Galactic Civilizations III – Space Sector has a community Q&A with some of the devs behind the game, which is nice, lengthy and detailed.
  • Approaching Infinity – According to a new blog post, you can now purchase an early access version of the game via (whom I’ve never heard of) as well as enter a level design contest.
  • Space Engineers – A new dev blog talks about the multiplayer release of the game and how it’s going.
  • Drox Operative – There’s a review of the expansion over on RandomNPC.
  • Distant Worlds – Prolifit YouTuber and Awesome Person Das24680 has a new video in his series of Let’s Play videos on the game.
  • Imperium Galactica – According to Indie Retro News, there’s a new version of OpenIG with a bunch of minor fixes to the open version of this fantastic game (seriously, it’s awesome).
  • Kinetic Void – There’s a new version of the game, according to their Kickstarter, that includes skybox generation, mining drones and more. Might have to try this one again.
  • Galaxy Union – James Allen has a video review of the game on his YouTube channel.
  • Astrobase Command – A new blog post details what they hope is the, short, mid and long term goals for their project, which look pretty reasonable.
  • And Here the Wheel – It’s balls to the wall time for this Elite: Dangerous tie-in novel and its author!
  • Trek73 – Over on what appears to be the official site for the game (where I got a copy for my review at least), there’s a lengthy new post detailing game tactics and usage. Good stuff if you want to give the game a try.

Wowie, you guys, that was around a week’s worth of news. ONE WEEK. 2014 is gonna be buuuuusy, and I hope I can keep up. We’re not done though, as I found some deals for y’all! First, as part of Steam’s current week long deals, you can get SpaceForce: Rogue Universe and Genesis Rising each for $1.25, which isn’t bad as both of these games are at the very least a decent time. Next, GameFly has a sale on several early access games, and this includes:

Just a little more folks! In interesting related stuff, Jim found this thingy that lets you assemble 2D modular spaceships. Then, Rock, Paper Shotgun has an article about a space shuttle simulator in a caravan. Not making that up. Finally, Jumpgate pilot Xog took our recent podcast and made a video of him listening to it while flying around the game.

Oh my god, that post took over two hours in total spread out over a few sessions to put together. Two. Hours. I need a better way to do this, or more time, or something. ;) Don’t worry, I’ll keep doing it because I love you crazy kids, but still, wow. Anyway, have an awesome weekend folks, and may you enjoy lots of gaming time. :)

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Spacey Gamey Newsiness 1/13/14: LIKE A PHOENIX RISING FROM THE ASHES Edition ;)

It's the News!


Hello my friends, and welcome to NEWS. ;) I’m starting the year from scratch, as I had way too many news thingies in my queue slowing me down, so this is news from the past couple of weeks or so. I’m really gonna strive to do this more regular-like, but no promises. There’s a ton of fun stuff here, and as always, videos are embedded below. :) Now, let’s get on with it. :)

  • Void Destroyer – OMG according to the game’s Kickstarter, the early-released version of the game is going to be on Steam THIS WEDNESDAY! YAY! Two new trailers have been released as well, which will be embedded below.
  • FleetCOMM : Operation VigriorTwo updates in the last several days explain why the project is behind, and where it’s going from here. I’m still excited to play the thing my own self. There’s also a video below of the game’s dynamic planet generator.
  • Ring Runner – The Videogame Backlog has a review of the game which is fairly positive. There’s also a video Q&A with the devs on the Sweet!Creeper YouTube channel
  • Wing Commander: Armada – According to the CIC, an enterprising fan has launched a server through Classic Gaming Arena for up to sixteen players.
  • Super Wing Commander – Also according to the CIC, the folks at Edge Magazine took a look at the classic 3DO version of the game.
  • Wing Commander: Prophecy – Finally from the CIC, an enterprising fan has written an upgrade patch for the OEM version of this game which, back in 1997 came with the Real3D Starfighter and missed out on the advanced effects put out by the 3dFX version, and brings the OEM version up to use OpenGL. I love fans that do stuff like this.
  • Wings of Saint Nezaire – There’s a new video on the official site showing off the cockpit of the new Cobra heavy fighter, also embedded below.
  • Eterium – On the game’s Kickstarter is a new update talking about a new demo, the beta being approved on Desura and much more
  • Buzz Aldrin’s Space Program Manager – The game is undergoing an evolution of sorts, which will include a new campaign, widescreen support and more.
  • Predestination – The folks behind this game have launched another Kickstarter for a 3D ship designer, and is already well past its goal. If you missed the last one, check this out.
  • PULSAR: Lost Colony – There are two development videos on YouTube (and embedded below) talking about the new life support system and the player hub.
  • Rogue System – There’s a new development video talks about one of the fighter’s modular cockpit, which looks awesome.
  • Rodina – A new version of the game ADDS HEADLIGHTS! OMG YAY! Oh, and also gamepad support, sure, but HEADLIGHTS!
  • Star Citizen – The official site has a new Ten for the Chairman Q&A installment with Chris Roberts, a Q&A with Drake Cutlass designer Patrick Thomas (along with work-in-progress pics of the Cutlass), a galactic guide to Drake Interplanetary and the Magnus system, and a new lore builder installment on squad celebrities. On Stick and Rudder, they have five reasons why it’s not a PVP game.
  • Drox Operative – There are new reviews of the expansion over on RPG Codex and Christ Centered Gamer, as well as some new patches for the game as well.
  • Kickstarters – Thanks to Goomich for pointing out two spacey Kickstarters I missed, New Orbit and Space Pioneer, both of which could use some help. Universe Rush could also use some assistance.
  • Galactic Starfighter – has a link to a recent development video that shows off some gameplay and gives a final release date of February 4th.
  • Infinite Pixels – A new milestone version of the game (0.5.0) adds a ton of crap to the game, like a jetpack, asteroids (with mining, yay!) and more! I really need to try this one out.
  • Starship Corporation – A new version of the alpha is out that adds a power grid, a basic tutorial and more.
  • Deep Space Settlement – Tons of videos from these folks, such as wishing us a happy new year, showing smooth camera transitions along with in-game fog, along with a 3D render of a frigate,  synchronized firing, a dual spline cruiser and a utility spline as well. Wow these guys are busy, can’t wait to actually play the thing. ;)
  • Approaching Infinity – A new post on Kickstarter talks about the game’s randomized crafting system.
  • M.O.R.E. – Space Sector has a new article checking in with the developer a year after their successful Kickstarter.
  • Star Trek Online – There’s a new dev article looking at the sexy-as-hell Atrox Cruiser.
  • Kerbal Space Program – The Squad guys received honorable mention at the IGF. Yay! Also, amazing YouTuber Das24680 has posted the last in his long line of Kerbal videos.
  • Vendetta Online – A new patch adds crossfading music, new kill-on-sight statuses and more.
  • Wayward: Terran Frontier – Two updates on the site talk about a new content patch and being on Steam Greenlight, as well as a look ahead.
  • Infinite Space 3 – The latest update shows some game editor footage and talks about how their engine is coming along.
  • Limit Theory – The latest update shows off new AI, a new UI and shinier graphics. Preeeeeetttyyyyyy…
  • EVE Online – The Mittani has an intriguing article entitled The Human Nature of EVE which is pretty compelling.
  • Stars of Call – Over on our own forums, Mutos has put out a new version of the game with more border stations and much more! Check it out, it’s free!
  • Sublight – Found this new game on Desura, hope to check it out soon and I hope you do too. ;)
  • And Here the Wheel – The author of the Elite: Dangerous tie-in novel has a recent update on his blog about how the book is coming along.

Finally, in related news, a new dev video showing off AMD’s Mantle technology has some space battle porn (though it’s a tech demo and not an actual game). Finally, new came through that Mobygames has been purchased by Blue Flame Labs LLC, which is great because it seemed to be languishing under GameFly. I love the site and use it quite often for its extensive knowledgebase of classic gaming, and you should too. ;)

That’s it folks, and thank GAWD because I need a nap. Whew! :) Enjoy all the news and videos below, and have a great day!

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Wing Commander: Prophecy Launches on GOG!

It's a Shame We'll Never Learn More of the Nephilim.

It’s a Shame We’ll Never Learn More of the Nephilim.

FINALLY, GOG now has all five of the main Wing Commander series of games with today’s release of Wing Commander: Prophecy. This version on GOG also includes the Secret Ops expansion as well, making this the Gold version of the game, effectively! YAY! Now all they need to do is get Wing Commander: Armada (and, I GUESS if you wanna get technical, the Kilrathi Saga) to have all of the PC-based games of the series! I hope they get Armada soon, it’s a favorite of mine, warts and all. :) Anyway, head on over to GOG and complete your dang collection! :) Enjoy!


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SGJ Podcast #27: The Wind Beneath My Wings…of Saint Nezaire

Pew Pew Pew!

Pew Pew Pew!

Hellooo folks, and welcome to another installment of the Space Game Junkie Podcast. In this episode, Jim and I are joined by Artist/Designer Howard Day and Composer Daniel Hoffman to discuss their game, Wings of Saint Nezaire. It’s a spirited discussion in which we not only talk about their game, but the various inspirations for it, some of the problems with current space sims, and so on.

As always we hope you enjoy the podcast, look forward to your comments below, invite you to subscribe via RSS or iTunes, and thank you for listening. Enjoy! :)

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SGJ Podcast #10: Infinite Spaces and Small Worlds

It All Started Here...

It All Started Here…

No, seriously. ;) This week Jim and I sit down with Iikka Keranen and Rich Carlson of Digital Eel games (who first met while working on Daikatana, no lie), the folks who created the Infinite Space series of Starflight-like roguelikes Strange Adventures in Infinite Space and Weird Worlds: Return to Infinite Space.  They have a Kickstater underway for their third game in the series, Infinite Space 3: Sea of Stars, so we thought we’d bring ‘em on and grill them with deep, probing questions about the game. Ultimately, we went all over the place, but we had a fun time, and we hope you will too.

As always, we invite you to leave your comments below and in the forums, and you can find the show notes below. Thanks as always for listening, and have an awesome day!

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SGJ Podcast #01: Graphics vs. UI vs. Gameplay! FIGHT!

More Chit Chat

More Chit Chat

Hello, and welcome to episode 01 of the SGJ Podcast. Join Jim from the Bad Movie Podcast and me as we try to adapt something of a format in order to have some more focus and structure! ;) We talk about some news, some games we’re playing, and our topic for this week, which games that are still worth playing even though their graphics and UI are on the archaic side. We also look at the opposite side of the coin, games that have held up well over the years.

We also have an iTunes page now, as well as our RSS feed! Yay! Thank you for listening, and please find our show notes under the cut. :) Also, since I’m still pretty new to this podcasting thing (it’s old hat to Jim, thankfully), please don’t hesitate to give me constructive criticism on how I can improve my performance either in the comments below or in the forum. :) Hope the length is okay with y’all, but again, new to this stuff, still trying to be efficient. ;) Thanks again! :)

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