SGJ Podcast #76: Fondly Remembering Freespace 2 on it’s Fifteenth Birthday

Still Awesome After All These Years...

Still Awesome After All These Years…

Hello friends, and welcome to this episode of the Space Game Junkie Podcast! The date we recorded this podcast was 9/30/14, which is 15 years to the day on which the finest space combat game ever, Freespace 2, was released. Therefore, Jim and I talk to a couple of folks who are not only fans, but also experts on the game itself. Our guests include longtime journalist for PC Gamer and Gamespot (he wrote the review for the game there a while back) Stefan “Desslock” Janicki along with Hard Light Productions (THE place to go for your Freespace modding needs) administrator and creator of the fantastic Freespace Open Installer (among other things), Ian “Goober5000″ Warfield. In our roundtable discussion (and this was the first time I tried to do something of a topic-based roundtable, so I was a bit nervous I admit), we talk about the game’s development, its marketing, its release, the Source Code Project and much more.

A few things were mentioned in the podcast such as playing the first game on an Amiga, a 3D printed Sathanas or an interview with the game’s writer, so check those out as well. :) Thanks to our guests for joining us and making a fantastic podcast, and thank you for listening! As always, if you have a guest or topic you would like us to copy, please don’t hesitate to hit us up at Thanks again for listening, and enjoy!

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Let’s Play Ancient Space – Entry 1 – Forgetting to Use My Own Tools

Space Sure is Pretty...

Space Sure is Pretty…

Welcome to my new Let’s Play series covering the recently released single player RTS game, Ancient Space! In this mission, I make my (I think) third attempt to finish the first mission (after a previous attempt on a podcast, for example), but find that, even though I’m given the tools I need to finish the job, I forget to use them properly. It’s, in a way, a throwback to the days of challenging single player RTS games, in a good way.

Therefore, please join me as I try to complete the mission:

Down in a Hole

Thanks for watching!

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