A little while back, I discovered a little indie space game on Desura called Space: The Return of the Pixxelfrazzer. Jim and I both immediately fell for the game’s many charms — seriously folks, it’s a really fun, charming indie game — and so I of course had to learn more about it. I reached out to the game’s developer, Sebastian “Moto” Lieb, to find out more about this curious game, and the result is in the Q&A below. Enjoy!
A couple of weeks ago, Zak over on Quarter to Three asked if I’d covered Void Expanse yet. Given I’d not heard of the game, I had to answer in the negative. I immediately checked out the game and, upon reading about it, purchased myself a copy. It’s a fun procedurally generated randomy open universe spacey shootey thing with RPG stats as well. It’s a lot of fun, so I figured I’d make a video out of it. :) Thanks for watching and enjoy!
Hey guys, just wanted to give y'all a quick update about some site-related stuff. … [Continue reading]
A little while back, I somehow (and I forget how, but it might've been Greenlight) I stumbled upon a neat looking textual space exploration and conquest game entitled Space Corp Tycoon, which bills itself as "A Space Themed Text and Integer … [Continue reading]
The Infinite Space games do something awesome. They take the massive scope of games like Starflight and Star Control II -- with their exploration, discovery, combat and so on -- and boil them down to the essentials, so you can have a similar … [Continue reading]
A while back I was tuned into a (at the time) multiplayer bridge simulator game thingy called Quintet in which players can crew different parts of a spaceship's bridge in different scenarios. Since then the game has had a successful Kickstarter … [Continue reading]