Hey kids, as you may recall, the developers of Space Pirates and Zombies (and its recently announced sequel) were on our podcast recently, and we asked them if we could have some codes for the first game to use in a contest. Personally I always have a hard time coming up with ideas for contests like this, but in this case, Jim’s genius came through once again. ;)
A little while back, I got an email from the developer of Ascent – The Space Game, James Hicks, telling me about his game. I love when I get emails like this because I can’t track down all the space games myself, you know? ;) So after playing the Unity-based browser space sim (and don’t let that fool ya, it’s a totally awesome game), I contacted James and asked him to come on the podcast to tell us more about his game. This game, to me, is totally reminiscent of Frontier: Elite II, and that is a very, very good thing. Therefore please join Jim and I as we talk to James about his game, Australia, game development and a bunch more. :)
As always, if you have questions or comments on this show, leave ‘em in the comments below. You can also email us at email@example.com if you’d like to ask us questions or leave comments that we’ll likely read on the show itself. ;) Thanks for listening folks, and enjoy! :)
So last night, Jim, podcast cohost extraordinaire, he says to me, “We need an IRC channel.” I’m like, “Great, how do we do that?” I wake up this morning and boom, we have an IRC channel all set up. Thanks Jim! :)
This will be a fun way to have more conversations about space games and other stuff, and we hope to integrate both this and Twitch into our podcasts as well. If you want to use the web-based chat, you can use our new Live Chat and Stream page. If you want to use your own client, head on down to irc.gamesurge.net, and /join #spacegamejunkie. :) I’ll be in there as much as possible, so I can’t wait to talk to y’all. :) Enjoy!
Thanks to everyone who made me aware of this during my snoozing hours. ;) The folks at Gearbox have finally announced their intentions for the recently-acquired Homeworld license with Homeworld Remastered. The remastered versions will come with updated graphics (including support for 4K displays), updated audio and music along with a centralized multiplayer mode that will “allow you to interact with other players like never before.” The original versions of both Homeworld 1 and 2 will be included as well, but updated to run on modern operating systems. There’s also a poll on the site asking folks if they’d want a physical collector’s edition as well. Like, duh, who doesn’t, right? ;) I’ll bring you more info as I get it.
Hello my friends, and welcome to another day of newsiness!! There’s plenty of goodness to get to today, including a bundle and some other stuff, so let’s get to it! Remember, all videos will be embedded below the cut. :)
- Drox Operative – The Invasions of the Ancients expansion is now on Steam and is half off for $4.99 until March 11th! Also, via their forums, if you email Steven (the developer) with your previously purchased keys, you can likely be sent a Steam key as well. The game also has been patched recently, and fixes a few bugs.
- Star Citizen – A new feature is a monthly report, which tries to address transparency problems some fans were having. It’s a very detailed report, and includes art, videos, numbers of employees and more, and I certainly can’t wait to read it all. There’s also a new episode of The Next Great Starship, another installment of Ten for the Chairman and a stat update on the Mustang and Gunship ships.
- Limit Theory – A new month, a new update, this time looking at scanners, ice, and much more. I can’t wait to watch it, let alone play it.
- Freespace Open Project – The latest edition of the HLP Newsletter has dropped with a good chunk of campaign and coding news. Wait, what? You’ve not played Freespace 2? Fix that immediately!
- Void Destroyer – Paul has put up a look at the first forty-seven days after the game launched on Steam, which is pretty enlightening. I love this kind of transparency.
- Approaching Infinity – The latest beta, 02, has been released, which has mostly focused on fixing quests. Download it and give it a shot!
- Space Pioneer – The Kickstarter has a few days left, and it’ll take a lot of work or a miracle to help them over the finish line. Hopefully this article from Polygon will help get ‘em some traction.
- Wing Commander – The CIC has a link to a great piece of art showing tribute to Aaron Allston as well as a link to a tutorial on how to put engine nozzles on a custon Hellcat V model, which I want very badly.
- Space Engineers – A new version has been released, and while I can’t link to the press release (it’s behind a login wall), I can link to this video showing off some of the new features.
- FleetCOMM : Operation Vigrior – A new post on Kickstarter discusses finally stabilizing the engine and includes a Torrent link where you can try it out yourself.
- Vendetta Online – A new version of the game includes turret and capship fixes, among others.
- Cosmonautica – Rock, Paper Shotgun has a small article on the game which includes some words after some brief time with the game.
- Open Imperium Galactica – A new version is out which includes an updated planets screen, improved language selection and more.
- GoD Factory: Wingmen – The game has been nominated for a Special Selected Projects award at Game Connection America 2014. Good luck to ‘em!
We’re not done yet folks! First, in the bundle department, Bundle Stars’ Adrenaline Bundle is pretty damned great, as it has the fantastic Ring Runner, and in non-spacey game goodness, also both Etherlords games (which are awesome) and plenty more. Get this one if you can, folks.
Then, in the kinda related department, we have more faction information for Endless Legend, the fantasy strategy game from the Endless Space folks. We also have three new models from SOL Command for use in your space game, including a Personal Mining Unit, a base of operation for the PMUs and a sleek Dobrev frigate.
Finally, in not-related-but-still-interesting news comes word that Kickstarter passed the $1 billion mark in pledges, over $215 million coming from gaming alone, which is pretty awesome. Thanks VGN247 for the heads up!
That’s it for today folks, have a great one!
Hello my friends, and happy Friday! It’s been a busy week here, but the news has been piling up, so I thought I’d close out the work week with the latest batch of space game news. Let’s do this!
- Infinite Space 3 – A new developement update has been released with more gameplay footage covering ship usage, galaxy generation and more!
- The Mandate – The devs have a new update on Kickstarter showing off a bunch of new screenshots covering new hallways and rooms and so on. It looks great!
- Starpoint Gemini 2 – There’s a massive new update for the game along with a new hero contest where you can create your own in-game character.
- Star Lords – Star Lords also got a pretty big update, which adds a new game creation screen, plenty of bug fixes and more.
- Wing Commander – Lots of news from the CIC lately. First off, sad news that the author of the amazing Claw Marks magazine from the first game, Aaron Allston, has passed away. That was great stuff, and we thank you for it sir. In happier news, the Banshee fighter has some artistic treatment via Deviantart, and finally news that George Oldziey’s Kickstarter has passed the $10,000 mark. Wheee!
- Star Citizen – The official site has a few new pieces of content, such as part five of DATELINE: SESEN, an ongoing piece of in-game fiction, along with an in-game piece of news about the Advocacy Archive. Finally, the latest version of the hangar has been released and it adds Oculus Rift support…if you can get one of course.
- Line of Defense Tactics – This game out recently, and I still need to get myself a copy, but there’s already a review of it over on DigitallyDownloaded.net for y’all to check out.
- Approaching Infinity – A new update over on Kickstarter tells us that the main quests are eighty percent complete, and includes a bunch of screenshots for us to gawk at.
- Epic Space Game – The folks at TenTonHammer have an interview with the developers for y’all to read.
- EVE Online – The Mittani is reporting that EVE is underoing a DDOS attack, not sure if it’s been resolved as I write this however. New-to-me site Play The Past also has a microhistory of the game, as they call it.
- GoD Wingman Factory – There’s a new post which has an early look at the cockpit view of an Arblos alien fighter craft.
- Star Trek: Armada 3 – This amazing mod for Sins of a Solar Empire: Rebellion (sorry, it’s not a new sequel to the original game) has finally reached 1.0 status, so if you don’t have it yet, get it.
- X Rebirth – A massive press release went out detailing a bunch of new fixes for the game, along with a new video showing some of them off (which will be embedded below). It adds features such as…*giggle*…targeting…
- New Games – Thanks to a variety of sources, I’ve discovered some new games recently that I wanted to share with y’all, so I’ll link to the sources through which I found ‘em rather than their official sites. ;) These include Cosmonautica, Habitat, Astro War, Space Run and Planets3. They all look cool, so check ‘em out.
But wait, we’re not done, we have some sales! GamersGate is selling the aforementioned Sins of a Solar Empire: Rebellion for $19.98, but it’s been cheaper elsewhere so you might wanna wait. You can then get Gimbal in the Indie Royale Pancake Bundle and the AI War collection in Bundle Stars’ Fusion Bundle. Finally, DotEmu has a massive anniversary sale going on with too much stuff to list here.
Finally, amazing site McSweeny’s has an article covering one of the toughest jobs of any starship captain, yet one we don’t see modeled in games often enough. ;)
That’s it folks, have a great weekend!
I was recently contacted by a developer teasing that a space game from the last several years will be getting a massive upgrade/overhaul…but I can’t tell you which one…
All I can do is show you this…
Note, I’m using IMGUR rather than WordPress’ built-in media features because this image is massive, and WP won’t do it justice. ;) You can try to guess what it is, but I won’t tell you even if you’re right. ;) Stay tuned for more…
So as of this week guys, Jim and I have been doing this show for a whole year. While we’ve missed a week here and there for various reasons, we’ve done this thing almost weekly for an entire year, so not only are we hitting our anniversary, but also our fiftieth show, so double milestone! :) In this episode, Jim and I look back at how the show has gone, some things we (okay, I) can be doing better, talk about a bunch of fun, randomy stuff, and then answer your emails. It was a really fun time! :)
As always, if you have questions or comments, you can leave them in the comments below, or write us at firstname.lastname@example.org and we’ll read your email on the show. :) Thanks for listening folks, and have an awesome day!
This morning, Iceberg Interactive sent word that StarDrive 2 has been officially announced. This time a turn-based 4X rather than solely real-time, but retaining real-time combat, developer Dan DiCicco says:
…we have taken everything we have learned – our successes, our failures, and our passion – and made a 4x game that we are incredibly proud of.
Interestingly enough, owners of the first game will get a 33% discount on the sequel, which ain’t nothing to sneeze at I s’pose. Click the cut for the press release and my initial reactions…
A little while back, I got an email from the developer of an upcoming spacey strategy game called Human Extinction Simulator. Loving the finality of the title, I wanted to learn more, so I asked for something I could play. After playing a couple of scenarios in the (very) early version of the game, I just had to know more, so I reached out to the game’s developer, Dave Toulouse, to learn more. Below is the result of that Q&A, and I hope you enjoy it as much as I did. :)
Helloooo my friends, and welcome to the NEWS. I can’t believe it’s been almost a month since I did one of these, and I am so sorry for the gap. February’s been a CRAZY month, as it always is for me, and I’ve had to let some of the news go bye bye since it’s a bit on the older side at this point. Therefore, this post will cover the last week or so of news and stuff. With that said, let’s dive in! Remember, all videos will be embedded after the cut.
- Jumpgate – Not sure why, but registration has been temporarily disabled, which ssssuuuuucks, and totally gets in the way of me trying to recruit more people into the game. I’ll let’cha all know when it’s back up. ;)
- Deep Space Settlement – There’s a new video showing off some awesome looking gameplay, and new screenshots of shield generators in action. Now stop bugging me, Matthias. ;) (Actually, don’t, someone bugging me would actually be awesome)
- Elite: Dangerous – Rock, Paper Shotgun has two articles covering the game, one an impressions piece covering the alpha, the other a chatroom article between some of their writers.
- Wing Commander – The CIC has word of George Oldziey’s Kickstarter campaign and how it’s going, along with some stories he’s shared from his days composing for the third and fourth installments in the series.
- The Last Federation – According to a post on the official forums, the game has been delayed until April, which personally is fine by me. Get it done right, not quickly, I like to say. :)
- PULSAR: Lost Colony – The alpha version of the game is on track to be released…OMG, today!…according to their Kickstarter. Can’t wait to get mine, so stay tuned for a preview! :)
- Interstellaria – The developer shared some pieces from their Design a Ship contest, which I believe is currently ongoing.
- Kerbal Space Program - The devs have launched a logo contest for the various Kerbin manufacturers, around two dozen in all. Have artistic skills? Check it out!
- Galaxial – A new blog entry has a stress test video and some new screenshots as well, and it looks to be coming along nicely.
- Star Citizen – Tons of new stuff lately on this one! From the official site, they announced that they’ve reached $39 million in crowdfunding, with a procedural R&D team being hired as the $41 million stretch goal, which has me damned excited. There’s also a new Ten for the Chairman video, a new episode of The Next Great Starship, a concept art gallery for the Mustang (a new low-level ship in the game) and part four of their ongoing DATELINE: SESEN fiction series. Elsewhere, Eurogamer is reporting that CI has teamed with Warhorse — the developer of the awesome looking Kingdom Come RPG — to help each other make the most of the Crytek engine. Finally, Stick and Rudder looks at the ongoing and confusing backlash effect surrounding the game which, like the author, I don’t understand. WHEW!
- Tactical Space Command – The Mac/iPad “Harpoon in Space” game has gotten a recent update which includes a scenario editor among other things, and the developer has released a video showing it off. We’ll also have the developer on the podcast in the coming weeks, so stay tuned for that.
- Void Destroyer – There’s a new Let’s Play video of the game from YouTube user Dealspwn, which is a fun watch. It also reminds me I need to work on mine. ;)
- Vendetta Online – A new update brings improvemenets to player capital ships, which apparently is a big deal as previously they didn’t work the same way as NPC cap ships did. I could see how that would be damned annoying.
- Paragon – According to a post on IndieDB, alpha 4 of the game is now available for purchase on their website for a whole $5. The update has new ships, 3D cockpits, mouse flight and more. I totally plan to pick this up soon.
- Epic Space Game – There’s a new official trailer for the game detailing some of the game’s features.
- EVE Online – A new comic called EVE: True Stories is available in comic shops or through the Dark Horse Digital app. This comic details the real events surrounding the fall of the Band of Brothers alliance. Nifty! Thanks VG247!
- Space Engineers – A new version of the game is out, and a new video details all the changes and updates.
- New Games – Finally, in kinda news, I found a bevy of new games recently through friends or perusing the usual digital distribution sites. In the more serious, core-gamey column, these include Crater Maker (which is also in a currently running Humble Bundle), Out There, Orbit, and Ascent – The Space Game (love that title). In the more casual gaming column, we have Space Smasher and Luna’s Wandering Stars. Check ‘em out!
Finally, in sales, GamersGate is having a massive Red Carpet sale which includes a bevy of space games and so much more I don’t even have the time to list ‘em all here. Then, on Steam, today’s daily deal happens to be everything Strike Suit Zero related, and the weekly deals include the fourth and fifth installements of the Space Empires games.
Whew! That was a ton of work, but y’all are worth it. :) I know I keep saying I’ll do these more frequently, but but I really do hope to do them somewhat regularly. :) Thanks for reading folks, and have a great day! :)