Tagged: Star Trek Bridge Commander

Flagship Q&A: Real Time Strategic First Person Starship Combat Thingy 3

Flagship Q&A: Real Time Strategic First Person Starship Combat Thingy

One of the things I love about having this blog is that finding new games can happen in completely unexpected ways. Take Flagship, for example. The only reason I found out about is because...

SGJ Podcast #29: Cap Ships and the Heroes (and Villains) Who Love Them… 5

SGJ Podcast #29: Cap Ships and the Heroes (and Villains) Who Love Them…

Helllooo friends, and welcome to another Space Game Junkie Podcast! This week, Jim and I sit down with Chris Adderley and Alex Catamo, the lead developers on Star Villains and Space Heroes. If you’re unaware, Star Villains and...

SGJ Podcast #20: A Walk About on The Enterprise (or All Paul, All The Time) 0

SGJ Podcast #20: A Walk About on The Enterprise (or All Paul, All The Time)

Hey folks, welcome to this episode of the Space Game Junkie podcast! This week Jim and I talk to Paul Weston (yup, another Paul) about his project, Star Trek: NCC1701, in which he co-created a fully-interactive...

The Best and Worst Space Game Manuals…That I Know of ;) 10

The Best and Worst Space Game Manuals…That I Know of ;)

Ahhh manuals. One of the few joys I miss about buying most computer games in boxes is the smell of a new manual. Good manuals were perfect for reading on the can or in...