Galaxy on Fire II HD: A Hunka Hunka Burning Love

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19 Responses

  1. Captain Kal says:

    I agree with your review. I also think it’s a very good “starter” sim, for those who want to test tthis kind of game, for the first time. If it sells well, Fishlabs may also release the expansions (bought the first one for the ipad version). There is an annoying bug (I think it’s a bug. It might be DRM). You need to be connected to your steam account for the game to start. (But then it works fine, even if you lose the connection).

    • Brian Rubin says:

      Oh yeah, good point, this would be an excellent “gateway drug” into space combat sims. I hope it sells well, I wasn’t aware that this didn’t have expansions, so I’d love to see ’em.

  2. Marcin M (@marcin_mm) says:

    Holy crap, looks like fun. The Freelancer comparisons are just not fair man, hitting me in the weak spot. Sold!

  3. Nand1 says:

    One of the major things I loved about freelancer was exploring different locations and reading all the flavor text that came with them…does galaxy on fire also have the exploration and station/planet infodumps that freelancer did?

    • Brian Rubin says:

      Welcome to the blog Nand1! As for your question, I’ve not yet tried any exploration, honestly, so I can’t answer on that point. The infodumps, however, are one thing Freelancer does better. :/

  4. Rushad says:

    I like the way the voidx’s primary weapons all focus on one target area. with other ships its a real pain lining them up

  5. Rushad says:

    can’t wait for the supernova add-on though, i’ve stacked up loads of money so i have no shortage…

    • Brian Rubin says:

      Welcome to the blog Rushad! And yeah, I am hoping they’ll bring the add-ons to the computer versions as well. More of this game would TOTES be a good thing. :)

  6. En says:

    Fishlabs has submitted Supernova for Apple’s approval for all three versions of the game, so your glossy glorious Galaxy on Fire 2 should be that much more thrilling pretty soon.

    • Brian Rubin says:

      Welcome to the blog En, and does that include the PC version I’m playing? If it does, why does it need Apple’s approval?

  7. En says:

    Or Valve’s approval, if you’re on Windows.

  8. Dave says:

    Great game but for PC users, a let down. The addons for it are only available for Android, Mac and Ipad so, forget about flying anything other than the basic ships and forget about more missions, you’re on your own. Thanks Fishlabs!

    • Brian Rubin says:

      Welcome to the blog Dave! And seriously? I sure hope not. I’m gonna try to get clarification on this, if you don’t mind.

    • Brian Rubin says:

      Hey Dave, I got a reply from Fishlabs on this very question:

      “It is correct that the add-ons are currently not available for PC and we didn’t announce them for PC yet. The simple reason is that Fishlabs is focused on mobile games, GOF2 is their first PC game and we will first have to check how GOF2 on PC worked before we can make further plans for the add-ons. But it might still happen that we announce the add-ons for PC soon – there’s nothing decided yet. I’ll keep you posted!”

  9. Mysteoa says:

    I like the game mainly because there aren’t any space sim games recently. But I cant help but fill it inferior to Freelancer.
    In the forum for the game a dev said that there are waiting for good sales to decide to release the addons for PC.

    • Brian Rubin says:

      Welcome to the blog Mysteoa, and I have to agree. It does scratch that Freelancer itch though for a while.

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