Drifter – Procedural Generated Fun and Guns

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3 Responses

  1. Nack says:

    I backed Drifter in Kickstarter, it’s been interesting to watch it develop, but it still has a ways to go as well. It does scratch the Elite itch a bit.

    1) I think the “Retirement” missions are assassinations. I could be wrong, but they refer to “surprise retirement” and “going out with a BOOM”…

    2) It’s semi-newtonian; you can turn without thrusting to “drift”, and strafe that way.

  2. It’s a shame the game doesn’t allow for travel across a z-axis. While that aspect is slightly disappointing, I was excited to hear they are developing Drifter for the PS Vita. It could shape up to be a nice blend of Elite with combat that loosely resembles Space Invaders. Dodging attacks across a single plane, timing your shots and strafes to hit the enemy. I’m definitely keeping my eye on this one.

    • Brian Rubin says:

      I’m honestly fine with that, keeps it approachable, and will, I think, make it work better on a platform like The Vita.

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