SGJ Podcast #339 – Interstellar Rift

You’ve Come a Long Way, Baby.

Welcome to this week’s podcast y’all! This week, Jim, Spaz, Hunter and I welcome back the folks from Split Polygon, namely Jimmy van den Bergh, Joost Meulenkamp and Paul Mertens — all from the Netherlands — to talk about their space combat/mining/trucking/building sim, Interstellar Rift. We have a really fun time talking about the game’s rise to 1.0 through early access, the pro’s and con’s of using one’s own engine and much more. It’s a really fun show!

Next week, not sure yet, as I’ve several feelers out but no confirmations, so we might do a topic show. It’ll be fun regardless. As always, if you have any questions or comments, please drop them in the comments below, email us at or hit us up on the forums.

Author: Brian Rubin

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