SGJ Podcast #181 – Sins of the Prophets

Pretty Ship
Pretty Ship

Welcome to this episode of the Space Game Junkie Podcast my friends! This week, Jim, Hunter and I sit down with some of the folks who’ve been working on the Halo-based mod for Sins of a Solar Empire: Rebellion entitled Sins of the Prophets! We talk to team members Unikraken (lead developer and community manager), Lavo (lead balance designer and coder, Malcontent and lead artist) and Idio (Q&A Lead), all of whom were very knowledgeable on Halo lore, Sins moddability and much more. Unfortunately, due to a screw up on my part, I had to actually play the mod during the show, rather than show a pre-recorded video, so I’m not as engaged as I could be (I basically installed the mod incorrectly when I recorded the video). Thankfully our resident Halo expert, Hunter, was there to totally take the reigns and keep the show mostly on track (as much as it ever is). :) Overall, it was a great time!

Next week on the show, we welcome the developer of the co-op spaceship building and combat game, Atomic Space Command! If you have any questions or comments, you can drop them below, email us at or hit us up on the forums. Thanks for listening, and please subscribe if you’ve not already! Enjoy the show!

Show Notes

Games Mentioned

  • Sins of a Solar Empire
  • Homeworld
  • Stellaris
  • Freespace 2
Author: Brian Rubin

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