SGJ Podcast #96 – Transcendence – Transcending the Roguelike


Welcome to this episode of the Space Game Junkie Podcast! Sorry for the lateness of this one folks, it has been a HELL of a week. In this episode, Jim and I talk to Transcendence developer George Moromisato about his spacey roguelike, the ups and downs of being an indie developer, the ins and outs of Steam Greenlight and much more! It’s a lengthy episode that covers a great variety of topics, and it speaks well to both our guest and his game that I had NO IDEA nearly two hours had passed since the start of the show before I realized it. That should tell you how much fun we had right there. ;)

As always, if you have a suggestion or critique, you can hit us up at Thanks for listening folks!

Note to video watchers: Due to my copyright strike, I now have to break videos up into 15 minute chunks. Ugh. So below is the playlist on YouTube, but if you wanna see the whole thing uncut, head over to Twitch. Sorry for any inconvenience this might cause.


Author: Brian Rubin

1 thought on “SGJ Podcast #96 – Transcendence – Transcending the Roguelike

  1. Thanks George for amazing game, played this one around 2011. It definitely was heavily inspired by Escape Velocity, but did had it’s own charm as well. Might jump back, since it was obviously not finished at that time.

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