Welcome to Yargis – Space Melee my friends. This is a top-down, physics based shooter with a lot of gameplay on offer. There’s a single player campaign with about thirty varied missions, including rescues, racing and more. There are also multiplayer modes, both online and local, which include racing, capture the flag, deathmatch and more. […]
I missed my regular column last week because I freaking forgot it was Wednesday, and then Thursday felt like Friday so I was all spun about. Therefore this week I’ll try to write two, starting with this one. Now, about that title, let me explain. ;) Recently I revisited Endless Space, a game that I’m…let’s say […]
Howdy folks, and welcome to this episode of the Space Game Junkie Podcast! In this episode, Jim and I sit down with one of the creators of Ring Runner – Flight of the Sages, Enrique Dryere, to talk about the long road between the conception and the upcoming release of this awesome upcoming top-down Newtonian space […]
Around a week ago, I posted a news piece about an upcoming space arena combat RPG game called Ring Runner – Flight of the Sages. Shortly after that post, I contacted the folks at Triple B Titles for more information. After a pleasant email exchange with Enrique Dryere — one of the creators of the game […]
Thanks to Alexander Barrentine (@acbarrentine) on Twitter for pointing this out to me! Apparently there’s a new spacey game on the horizon called Ring Runner – Flight of the Sages, according to this article on Rock, Paper Shotgun. They’re calling it a mix of DOTA and other MMO’s along with some ARPG action thrown in. I’d […]
About fifty years ago, three guys — Martin Graetz, Steve Russell, and Wayne Witaenem — of the fictitious “Hingham Institute Space Warfare Study Group” conceived of a computer program that would be a better demonstration of the PDP-1 than the typical kaleidoscope program that was currently being used.