Space I – We DO Need an…Education…

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8 Responses

  1. Zeraan says:

    Haha, I've never heard of a game where you can die during character setup! I'd love to give this game a shot, but I need a mac :(

    • Brian Rubin says:

      Hahaha, I know, right? And no, you don't need a Mac, just get the emulator I link to in the article!

  2. Marcin says:

    Wow. Harsh. Can't wait for part 2!

  3. Wavinator says:

    Great write up, looking forward to the rest. I love games that give you options like this. Getting killed during character development is a game mechanic that's probably too hardcore for modern games, but as a risk/reward system it adds a nice simulationist touch that makes you really consider trying to power max. A bit wider continuum of outcomes would probably make for better gameplay– not much you can do with "BAM! You're dead. Start over!" But it's still cool.

    What's really weird is that although I hadn't heard of this game it really strongly reminded me of playing an old Traveller game on the PC. Couldn't remember the name, though, and had to wiki it (MegaTraveller 2: Quest for the Ancients, probably a game worth reviewing if you could slow it down enough). Turns out if the wiki article can be believed it was familiar for a good reason: Space (and its expansion) was pulled from the market for infringement against the Traveller role-playing system!

    Shame, as it would have been nice to have been able to find a whole series of retro games to replay!

    • Brian Rubin says:

      Huh, never knew it was pulled from the market. I guess that makes sense. :) Glad you liked the write up. :)

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