Welcome to the latest episode of the Space Game Junkie Podcast! This week, Jim and I sit down to talk to Paul Zakrzewski, lead developer for the currently-Kickstarted game Void Destroyer. Paul talks about the history of the game, his aspirations for it, working with the community to fix bugs and much more. It’s a lively discussion about a pretty fun game, even in this early stage of its lifespan, and we hope you enjoy it. :)
Podcast: Play in new window | Download (Duration: 57:15 — 25.2MB)
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