If you don’t know who the Okudas are, turn in in your geek card now. Michael Okuda has been a designer and technical advisor for Star Trek since the mid 1980’s, beginning with Star Trek IV: The Voyage Home. Denise Okuda has also worked on the visual aspects of Star Trek, including Enterprise, Deep Space… Read More »
Thanks to V for Vegas over at Quarter to Three for this tip. Over on the Matrix Games forums, company spokesman Erik Rutins game some details about a second expansion for Code Force’s excellent real-time 4X space strategy game, Distant Worlds, a screenshot of which you can see above. Rutins also had this to say… Read More »
I’ve been a fan of the Star Wraith games and all of its follow ups since the original game was released in 2000 (you can read my ancient review of the game here). Little did I know at the time that the game’s creator, Shawn of Star Wraith 3D Games, had been creating space games… Read More »
Sometimes a game comes out of nowhere and takes you completely by surprise. This is one of those times. I would never have even heard about the game had it not been for sale-tracking site Didimatic. Here’s how it went down: Didimatic: Hey Brian, didya see that Direct2Drive has space game called Spacefighters on sale… Read More »
Yesterday we looked at the worst Heads Up Displays in the space sim genre (according to me). In today’s conclusion, we’ll look at the best the genre has to offer.