Arvoch Alliance Released! OMG New Space Sim Yay! ;)

Nice explosion from Arvoch Alliance!

Ship go boom! :)

A little while back, if you recall, I had a Q&A with Shawn over at Star Wraith 3D Games (part 1, part 2) — you know, the fella behind the Evochron games – in which we touched upon all manner of subjects. One thing we DIDN’T touch on, however, were any upcoming games, so you can imagine my surprise when I got a newsletter from SW3D announcing the release of an entirely new game!

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Shawn of Star Wraith 3D Games Interview Part Two – The Demise of a Genre

Evochron's graphics are pretty explosive.

Shawn talks about the crash and burn of the space sim genre.

Welcome back! In part one of our interview with Shawn of Star Wraith 3D Games, we discussed his background, his previous and current releases, and the design philosophies he’s clung to during his career. In this installment, Shawn looks back at the demise of the mainstream space sim, and where the genre has gone since. Enjoy!

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Shawn of Star Wraith 3D Games Interview Part One – Creativity, Design and Inspiration

Star Wraith 3D Games Logo

Star Wraith has been making indie space sims for over a decade.

I’ve been a fan of the Star Wraith games and all of its follow ups since the original game was released in 2000 (you can read my ancient review of the game here). Little did I know at the time that the game’s creator, Shawn of Star Wraith 3D Games, had been creating space games since the late 1980′s.

As both a fan of Shawn’s games and a fan of the genre we both have been part of for over two decades now, I decided to send Shawn some questions about his games and the genre we both love so much. Click below to read part one of the interview in which Shawn discusses his background, the philosophies that go into his game, his creative process and more.

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