Steven Peeler, the founder of Soldak Entertainment, has been behind some downright AMAZING role playing games. In Depths of Peril, we were given a huge world with warring factions, and as the head of one of those factions, it was up to us to make them the dominant power in the game world. In Din’s Curse, we were a lone here, suffering for the sins of our previous lifetime by having to save towns accosted by the forces of darkness.
Now, Soldak is turning their eyes to space, and bringing their dedication to depth, detail, and randomness to a new — and as yet untitled — space game that puts us in command of a mercenary ship, completing missions for various factions. I sent Steven some questions about this upcoming game, and he’s been kind enough to answer them in detail. Click below for the fill interview
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